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Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -0,0 +1,7 @@ +Check for reparent. +Only add window to list if its the window is a topmost window. +Use nvEncoder api directly? maybe with this we could copy the window opengl texture directly to the gpu which doesn't work right now for some reason. + Right now we are required to copy the opengl texture to another opengl texture first. +Load cuda at runtime with dlopen. +Track window damages and only update then. That is better for output file size. +Remove cuda to cuda copy when using nvFBC if possible. ffmpeg is getting in the way.
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