diff options
Diffstat (limited to 'src/capture/kms_vaapi.c')
-rw-r--r-- | src/capture/kms_vaapi.c | 18 |
1 files changed, 4 insertions, 14 deletions
diff --git a/src/capture/kms_vaapi.c b/src/capture/kms_vaapi.c index b734e6c..8e1a693 100644 --- a/src/capture/kms_vaapi.c +++ b/src/capture/kms_vaapi.c @@ -164,16 +164,12 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c cap_kms->capture_pos = monitor.pos; cap_kms->capture_size = monitor.size; - fprintf(stderr, "capture size: %d, %d\n", cap_kms->capture_size.x, cap_kms->capture_size.y); - /* Disable vsync */ cap_kms->params.egl->eglSwapInterval(cap_kms->params.egl->egl_display, 0); video_codec_context->width = max_int(2, even_number_ceil(cap_kms->capture_size.x)); video_codec_context->height = max_int(2, even_number_ceil(cap_kms->capture_size.y)); - fprintf(stderr, "video size: %d, %d\n", video_codec_context->width, video_codec_context->height); - if(!drm_create_codec_context(cap_kms, video_codec_context)) { gsr_capture_kms_vaapi_stop(cap, video_codec_context); return -1; @@ -468,12 +464,6 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) { if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id) cursor_drm_fd = NULL; - static bool test = true; - if(test) { - test = false; - fprintf(stderr, "drm fd: %u, %u\n", drm_fd->width, drm_fd->height); - } - // TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash. // Even ffmpeg kmsgrab causes this crash. The error is: // amdgpu: Failed to allocate a buffer: @@ -530,7 +520,7 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) { texture_rotation); if(cursor_drm_fd) { - const intptr_t img_attr[] = { + const intptr_t img_attr_cursor[] = { EGL_LINUX_DRM_FOURCC_EXT, cursor_drm_fd->pixel_format, EGL_WIDTH, cursor_drm_fd->width, EGL_HEIGHT, cursor_drm_fd->height, @@ -542,10 +532,10 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) { EGL_NONE }; - EGLImage image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); + EGLImage cursor_image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr_cursor); cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->cursor_texture); - cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image); - cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image); + cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, cursor_image); + cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, cursor_image); cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0); vec2i cursor_size = {cursor_drm_fd->width, cursor_drm_fd->height}; |