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-rw-r--r--src/capture/kms_cuda.c63
-rw-r--r--src/capture/kms_vaapi.c116
-rw-r--r--src/capture/xcomposite_cuda.c69
-rw-r--r--src/capture/xcomposite_vaapi.c82
4 files changed, 151 insertions, 179 deletions
diff --git a/src/capture/kms_cuda.c b/src/capture/kms_cuda.c
index 284ec77..e8a4212 100644
--- a/src/capture/kms_cuda.c
+++ b/src/capture/kms_cuda.c
@@ -1,6 +1,5 @@
#include "../../include/capture/kms_cuda.h"
#include "../../kms/client/kms_client.h"
-#include "../../include/egl.h"
#include "../../include/utils.h"
#include "../../include/cuda.h"
#include <stdlib.h>
@@ -29,7 +28,6 @@ typedef struct {
bool stop_is_error;
bool created_hw_frame;
- gsr_egl egl;
gsr_cuda cuda;
gsr_kms_client kms_client;
@@ -133,16 +131,10 @@ static void monitor_callback(const gsr_monitor *monitor, void *userdata) {
static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_kms_cuda *cap_kms = cap->priv;
- if(!gsr_egl_load(&cap_kms->egl, NULL, true)) {
- fprintf(stderr, "gsr error: gsr_capture_kms_cuda_start: failed to load opengl\n");
- gsr_capture_kms_cuda_stop(cap, video_codec_context);
- return -1;
- }
-
gsr_monitor monitor;
cap_kms->monitor_id.num_connector_ids = 0;
- if(gsr_egl_start_capture(&cap_kms->egl, cap_kms->params.display_to_capture)) {
- if(!get_monitor_by_name(&cap_kms->egl, GSR_CONNECTION_WAYLAND, cap_kms->params.display_to_capture, &monitor)) {
+ if(gsr_egl_start_capture(cap_kms->params.egl, cap_kms->params.display_to_capture)) {
+ if(!get_monitor_by_name(cap_kms->params.egl, GSR_CONNECTION_WAYLAND, cap_kms->params.display_to_capture, &monitor)) {
fprintf(stderr, "gsr error: gsr_capture_kms_cuda_start: failed to find monitor by name \"%s\"\n", cap_kms->params.display_to_capture);
gsr_capture_kms_cuda_stop(cap, video_codec_context);
return -1;
@@ -175,7 +167,7 @@ static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_co
video_codec_context->height = max_int(2, even_number_ceil(cap_kms->capture_size.y));
/* Disable vsync */
- cap_kms->egl.eglSwapInterval(cap_kms->egl.egl_display, 0);
+ cap_kms->params.egl->eglSwapInterval(cap_kms->params.egl->egl_display, 0);
// TODO: overclocking is not supported on wayland...
if(!gsr_cuda_load(&cap_kms->cuda, NULL, false)) {
@@ -200,7 +192,7 @@ static void gsr_capture_kms_cuda_tick(gsr_capture *cap, AVCodecContext *video_co
gsr_capture_kms_cuda *cap_kms = cap->priv;
// TODO:
- cap_kms->egl.glClear(GL_COLOR_BUFFER_BIT);
+ cap_kms->params.egl->glClear(GL_COLOR_BUFFER_BIT);
if(!cap_kms->created_hw_frame) {
cap_kms->created_hw_frame = true;
@@ -333,14 +325,14 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
gsr_kms_response_fd *drm_fd = NULL;
if(cap_kms->using_wayland_capture) {
- gsr_egl_update(&cap_kms->egl);
- cap_kms->wayland_kms_data.fd = cap_kms->egl.fd;
- cap_kms->wayland_kms_data.width = cap_kms->egl.width;
- cap_kms->wayland_kms_data.height = cap_kms->egl.height;
- cap_kms->wayland_kms_data.pitch = cap_kms->egl.pitch;
- cap_kms->wayland_kms_data.offset = cap_kms->egl.offset;
- cap_kms->wayland_kms_data.pixel_format = cap_kms->egl.pixel_format;
- cap_kms->wayland_kms_data.modifier = cap_kms->egl.modifier;
+ gsr_egl_update(cap_kms->params.egl);
+ cap_kms->wayland_kms_data.fd = cap_kms->params.egl->fd;
+ cap_kms->wayland_kms_data.width = cap_kms->params.egl->width;
+ cap_kms->wayland_kms_data.height = cap_kms->params.egl->height;
+ cap_kms->wayland_kms_data.pitch = cap_kms->params.egl->pitch;
+ cap_kms->wayland_kms_data.offset = cap_kms->params.egl->offset;
+ cap_kms->wayland_kms_data.pixel_format = cap_kms->params.egl->pixel_format;
+ cap_kms->wayland_kms_data.modifier = cap_kms->params.egl->modifier;
cap_kms->wayland_kms_data.connector_id = 0;
cap_kms->wayland_kms_data.is_combined_plane = false;
@@ -383,28 +375,28 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
const intptr_t img_attr[] = {
//EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
- EGL_LINUX_DRM_FOURCC_EXT, fourcc('A', 'R', '2', '4'),//cap_kms->egl.pixel_format, ARGB8888
- EGL_WIDTH, drm_fd->width,//cap_kms->egl.width,
- EGL_HEIGHT, drm_fd->height,//cap_kms->egl.height,
- EGL_DMA_BUF_PLANE0_FD_EXT, drm_fd->fd,//cap_kms->egl.fd,
- EGL_DMA_BUF_PLANE0_OFFSET_EXT, drm_fd->offset,//cap_kms->egl.offset,
- EGL_DMA_BUF_PLANE0_PITCH_EXT, drm_fd->pitch,//cap_kms->egl.pitch,
- EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, drm_fd->modifier & 0xFFFFFFFFULL,//cap_kms->egl.modifier & 0xFFFFFFFFULL,
- EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT, drm_fd->modifier >> 32ULL,//cap_kms->egl.modifier >> 32ULL,
+ EGL_LINUX_DRM_FOURCC_EXT, fourcc('A', 'R', '2', '4'),//cap_kms->params.egl->pixel_format, ARGB8888
+ EGL_WIDTH, drm_fd->width,//cap_kms->params.egl->width,
+ EGL_HEIGHT, drm_fd->height,//cap_kms->params.egl->height,
+ EGL_DMA_BUF_PLANE0_FD_EXT, drm_fd->fd,//cap_kms->params.egl->fd,
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT, drm_fd->offset,//cap_kms->params.egl->offset,
+ EGL_DMA_BUF_PLANE0_PITCH_EXT, drm_fd->pitch,//cap_kms->params.egl->pitch,
+ EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, drm_fd->modifier & 0xFFFFFFFFULL,//cap_kms->params.egl->modifier & 0xFFFFFFFFULL,
+ EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT, drm_fd->modifier >> 32ULL,//cap_kms->params.egl->modifier >> 32ULL,
EGL_NONE
};
- while(cap_kms->egl.glGetError()) {}
- while(cap_kms->egl.eglGetError() != EGL_SUCCESS){}
- EGLImage image = cap_kms->egl.eglCreateImage(cap_kms->egl.egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
- if(cap_kms->egl.glGetError() != 0 || cap_kms->egl.eglGetError() != EGL_SUCCESS) {
+ while(cap_kms->params.egl->glGetError()) {}
+ while(cap_kms->params.egl->eglGetError() != EGL_SUCCESS){}
+ EGLImage image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
+ if(cap_kms->params.egl->glGetError() != 0 || cap_kms->params.egl->eglGetError() != EGL_SUCCESS) {
fprintf(stderr, "egl error!\n");
}
gsr_capture_kms_register_egl_image_in_cuda(cap_kms, image);
- cap_kms->egl.eglDestroyImage(cap_kms->egl.egl_display, image);
+ cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image);
- cap_kms->egl.eglSwapBuffers(cap_kms->egl.egl_display, cap_kms->egl.egl_surface);
+ cap_kms->params.egl->eglSwapBuffers(cap_kms->params.egl->egl_display, cap_kms->params.egl->egl_surface);
frame->linesize[0] = frame->width * 4;
@@ -427,7 +419,7 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_kms_unload_cuda_graphics(cap_kms);
- gsr_egl_cleanup_frame(&cap_kms->egl);
+ gsr_egl_cleanup_frame(cap_kms->params.egl);
for(int i = 0; i < cap_kms->kms_response.num_fds; ++i) {
if(cap_kms->kms_response.fds[i].fd > 0)
@@ -457,7 +449,6 @@ static void gsr_capture_kms_cuda_stop(gsr_capture *cap, AVCodecContext *video_co
av_buffer_unref(&video_codec_context->hw_frames_ctx);
gsr_cuda_unload(&cap_kms->cuda);
- gsr_egl_unload(&cap_kms->egl);
gsr_kms_client_deinit(&cap_kms->kms_client);
}
diff --git a/src/capture/kms_vaapi.c b/src/capture/kms_vaapi.c
index 912e260..5348509 100644
--- a/src/capture/kms_vaapi.c
+++ b/src/capture/kms_vaapi.c
@@ -1,6 +1,5 @@
#include "../../include/capture/kms_vaapi.h"
#include "../../kms/client/kms_client.h"
-#include "../../include/egl.h"
#include "../../include/utils.h"
#include "../../include/color_conversion.h"
#include "../../include/cursor.h"
@@ -39,8 +38,6 @@ typedef struct {
bool should_stop;
bool stop_is_error;
bool created_hw_frame;
-
- gsr_egl egl;
gsr_kms_client kms_client;
gsr_kms_response kms_response;
@@ -75,8 +72,14 @@ static int max_int(int a, int b) {
static void gsr_capture_kms_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static bool drm_create_codec_context(gsr_capture_kms_vaapi *cap_kms, AVCodecContext *video_codec_context) {
+ char render_path[128];
+ if(!gsr_card_path_get_render_path(cap_kms->params.card_path, render_path)) {
+ fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_kms->params.card_path);
+ return false;
+ }
+
AVBufferRef *device_ctx;
- if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, cap_kms->params.card_path, NULL, 0) < 0) {
+ if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
@@ -194,16 +197,10 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c
cap_kms->x11_rot = X11_ROT_0;
- if(!gsr_egl_load(&cap_kms->egl, cap_kms->dpy, cap_kms->params.wayland)) {
- fprintf(stderr, "gsr error: gsr_capture_kms_vaapi_start: failed to load opengl\n");
- gsr_capture_kms_vaapi_stop(cap, video_codec_context);
- return -1;
- }
-
gsr_monitor monitor;
cap_kms->monitor_id.num_connector_ids = 0;
- if(cap_kms->params.wayland && gsr_egl_start_capture(&cap_kms->egl, cap_kms->params.display_to_capture)) {
- if(!get_monitor_by_name(&cap_kms->egl, GSR_CONNECTION_WAYLAND, cap_kms->params.display_to_capture, &monitor)) {
+ if(gsr_egl_start_capture(cap_kms->params.egl, cap_kms->params.display_to_capture)) {
+ if(!get_monitor_by_name(cap_kms->params.egl, GSR_CONNECTION_WAYLAND, cap_kms->params.display_to_capture, &monitor)) {
fprintf(stderr, "gsr error: gsr_capture_kms_cuda_start: failed to find monitor by name \"%s\"\n", cap_kms->params.display_to_capture);
gsr_capture_kms_vaapi_stop(cap, video_codec_context);
return -1;
@@ -269,7 +266,7 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c
cap_kms->capture_size = monitor.size;
/* Disable vsync */
- cap_kms->egl.eglSwapInterval(cap_kms->egl.egl_display, 0);
+ cap_kms->params.egl->eglSwapInterval(cap_kms->params.egl->egl_display, 0);
video_codec_context->width = max_int(2, even_number_ceil(cap_kms->capture_size.x));
video_codec_context->height = max_int(2, even_number_ceil(cap_kms->capture_size.y));
@@ -280,7 +277,7 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c
}
if(cap_kms->dpy && !cap_kms->params.wayland) {
- if(gsr_cursor_init(&cap_kms->cursor, &cap_kms->egl, cap_kms->dpy) != 0) {
+ if(gsr_cursor_init(&cap_kms->cursor, cap_kms->params.egl, cap_kms->dpy) != 0) {
gsr_capture_kms_vaapi_stop(cap, video_codec_context);
return -1;
}
@@ -302,7 +299,7 @@ static void gsr_capture_kms_vaapi_tick(gsr_capture *cap, AVCodecContext *video_c
gsr_capture_kms_vaapi *cap_kms = cap->priv;
// TODO:
- cap_kms->egl.glClear(GL_COLOR_BUFFER_BIT);
+ cap_kms->params.egl->glClear(GL_COLOR_BUFFER_BIT);
if(cap_kms->dpy && !cap_kms->params.wayland) {
while(XPending(cap_kms->dpy)) {
@@ -350,16 +347,16 @@ static void gsr_capture_kms_vaapi_tick(gsr_capture *cap, AVCodecContext *video_c
}
vaSyncSurface(cap_kms->va_dpy, target_surface_id);
- cap_kms->egl.glGenTextures(1, &cap_kms->input_texture);
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, cap_kms->input_texture);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_kms->params.egl->glGenTextures(1, &cap_kms->input_texture);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->input_texture);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
if(cap_kms->prime.fourcc == FOURCC_NV12) {
- cap_kms->egl.glGenTextures(2, cap_kms->target_textures);
+ cap_kms->params.egl->glGenTextures(2, cap_kms->target_textures);
for(int i = 0; i < 2; ++i) {
const uint32_t formats[2] = { fourcc('R', '8', ' ', ' '), fourcc('G', 'R', '8', '8') };
const int layer = i;
@@ -381,40 +378,40 @@ static void gsr_capture_kms_vaapi_tick(gsr_capture *cap, AVCodecContext *video_c
EGL_NONE
};
- while(cap_kms->egl.eglGetError() != EGL_SUCCESS){}
- EGLImage image = cap_kms->egl.eglCreateImage(cap_kms->egl.egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
+ while(cap_kms->params.egl->eglGetError() != EGL_SUCCESS){}
+ EGLImage image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
if(!image) {
- fprintf(stderr, "gsr error: gsr_capture_kms_vaapi_tick: failed to create egl image from drm fd for output drm fd, error: %d\n", cap_kms->egl.eglGetError());
+ fprintf(stderr, "gsr error: gsr_capture_kms_vaapi_tick: failed to create egl image from drm fd for output drm fd, error: %d\n", cap_kms->params.egl->eglGetError());
cap_kms->should_stop = true;
cap_kms->stop_is_error = true;
return;
}
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, cap_kms->target_textures[i]);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- cap_kms->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->target_textures[i]);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- while(cap_kms->egl.glGetError()) {}
- while(cap_kms->egl.eglGetError() != EGL_SUCCESS){}
- cap_kms->egl.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
- if(cap_kms->egl.glGetError() != 0 || cap_kms->egl.eglGetError() != EGL_SUCCESS) {
+ while(cap_kms->params.egl->glGetError()) {}
+ while(cap_kms->params.egl->eglGetError() != EGL_SUCCESS){}
+ cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
+ if(cap_kms->params.egl->glGetError() != 0 || cap_kms->params.egl->eglGetError() != EGL_SUCCESS) {
// TODO: Get the error properly
- fprintf(stderr, "gsr error: gsr_capture_kms_vaapi_tick: failed to bind egl image to gl texture, error: %d\n", cap_kms->egl.eglGetError());
+ fprintf(stderr, "gsr error: gsr_capture_kms_vaapi_tick: failed to bind egl image to gl texture, error: %d\n", cap_kms->params.egl->eglGetError());
cap_kms->should_stop = true;
cap_kms->stop_is_error = true;
- cap_kms->egl.eglDestroyImage(cap_kms->egl.egl_display, image);
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
return;
}
- cap_kms->egl.eglDestroyImage(cap_kms->egl.egl_display, image);
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
}
gsr_color_conversion_params color_conversion_params = {0};
- color_conversion_params.egl = &cap_kms->egl;
+ color_conversion_params.egl = cap_kms->params.egl;
color_conversion_params.source_color = GSR_SOURCE_COLOR_RGB;
color_conversion_params.destination_color = GSR_DESTINATION_COLOR_NV12;
@@ -496,14 +493,14 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
gsr_kms_response_fd *drm_fd = NULL;
bool requires_rotation = cap_kms->requires_rotation;
if(cap_kms->using_wayland_capture) {
- gsr_egl_update(&cap_kms->egl);
- cap_kms->wayland_kms_data.fd = cap_kms->egl.fd;
- cap_kms->wayland_kms_data.width = cap_kms->egl.width;
- cap_kms->wayland_kms_data.height = cap_kms->egl.height;
- cap_kms->wayland_kms_data.pitch = cap_kms->egl.pitch;
- cap_kms->wayland_kms_data.offset = cap_kms->egl.offset;
- cap_kms->wayland_kms_data.pixel_format = cap_kms->egl.pixel_format;
- cap_kms->wayland_kms_data.modifier = cap_kms->egl.modifier;
+ gsr_egl_update(cap_kms->params.egl);
+ cap_kms->wayland_kms_data.fd = cap_kms->params.egl->fd;
+ cap_kms->wayland_kms_data.width = cap_kms->params.egl->width;
+ cap_kms->wayland_kms_data.height = cap_kms->params.egl->height;
+ cap_kms->wayland_kms_data.pitch = cap_kms->params.egl->pitch;
+ cap_kms->wayland_kms_data.offset = cap_kms->params.egl->offset;
+ cap_kms->wayland_kms_data.pixel_format = cap_kms->params.egl->pixel_format;
+ cap_kms->wayland_kms_data.modifier = cap_kms->params.egl->modifier;
cap_kms->wayland_kms_data.connector_id = 0;
cap_kms->wayland_kms_data.is_combined_plane = false;
@@ -583,11 +580,11 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
EGL_NONE
};
- EGLImage image = cap_kms->egl.eglCreateImage(cap_kms->egl.egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, cap_kms->input_texture);
- cap_kms->egl.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
- cap_kms->egl.eglDestroyImage(cap_kms->egl.egl_display, image);
- cap_kms->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ EGLImage image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->input_texture);
+ cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
+ cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
if(cap_kms->using_wayland_capture) {
gsr_color_conversion_draw(&cap_kms->color_conversion, cap_kms->input_texture,
@@ -638,9 +635,9 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
}
}
- cap_kms->egl.eglSwapBuffers(cap_kms->egl.egl_display, cap_kms->egl.egl_surface);
+ cap_kms->params.egl->eglSwapBuffers(cap_kms->params.egl->egl_display, cap_kms->params.egl->egl_surface);
- gsr_egl_cleanup_frame(&cap_kms->egl);
+ gsr_egl_cleanup_frame(cap_kms->params.egl);
for(int i = 0; i < cap_kms->kms_response.num_fds; ++i) {
if(cap_kms->kms_response.fds[i].fd > 0)
@@ -665,13 +662,13 @@ static void gsr_capture_kms_vaapi_stop(gsr_capture *cap, AVCodecContext *video_c
}
}
- if(cap_kms->egl.egl_context) {
+ if(cap_kms->params.egl->egl_context) {
if(cap_kms->input_texture) {
- cap_kms->egl.glDeleteTextures(1, &cap_kms->input_texture);
+ cap_kms->params.egl->glDeleteTextures(1, &cap_kms->input_texture);
cap_kms->input_texture = 0;
}
- cap_kms->egl.glDeleteTextures(2, cap_kms->target_textures);
+ cap_kms->params.egl->glDeleteTextures(2, cap_kms->target_textures);
cap_kms->target_textures[0] = 0;
cap_kms->target_textures[1] = 0;
}
@@ -688,7 +685,6 @@ static void gsr_capture_kms_vaapi_stop(gsr_capture *cap, AVCodecContext *video_c
if(video_codec_context->hw_frames_ctx)
av_buffer_unref(&video_codec_context->hw_frames_ctx);
- gsr_egl_unload(&cap_kms->egl);
gsr_kms_client_deinit(&cap_kms->kms_client);
if(cap_kms->dpy) {
// TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this???
diff --git a/src/capture/xcomposite_cuda.c b/src/capture/xcomposite_cuda.c
index fd967a3..9867f84 100644
--- a/src/capture/xcomposite_cuda.c
+++ b/src/capture/xcomposite_cuda.c
@@ -1,5 +1,4 @@
#include "../../include/capture/xcomposite_cuda.h"
-#include "../../include/egl.h"
#include "../../include/cuda.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
@@ -31,7 +30,6 @@ typedef struct {
CUgraphicsResource cuda_graphics_resource;
CUarray mapped_array;
- gsr_egl egl;
gsr_cuda cuda;
} gsr_capture_xcomposite_cuda;
@@ -143,16 +141,16 @@ static bool cuda_create_codec_context(gsr_capture_xcomposite_cuda *cap_xcomp, AV
static unsigned int gl_create_texture(gsr_capture_xcomposite_cuda *cap_xcomp, int width, int height) {
unsigned int texture_id = 0;
- cap_xcomp->egl.glGenTextures(1, &texture_id);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, texture_id);
- cap_xcomp->egl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
+ cap_xcomp->params.egl->glGenTextures(1, &texture_id);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, texture_id);
+ cap_xcomp->params.egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
- cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
return texture_id;
}
@@ -188,25 +186,19 @@ static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *v
XSelectInput(cap_xcomp->dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
- if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy, false)) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to load opengl\n");
- return -1;
- }
-
- cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
- if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl) != 0 && !cap_xcomp->params.follow_focused) {
+ cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
+ if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed get window texture for window %ld\n", cap_xcomp->window);
- gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
@@ -263,7 +255,7 @@ static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *v
window_texture_deinit(&cap_xcomp->window_texture);
if(cap_xcomp->target_texture_id) {
- cap_xcomp->egl.glDeleteTextures(1, &cap_xcomp->target_texture_id);
+ cap_xcomp->params.egl->glDeleteTextures(1, &cap_xcomp->target_texture_id);
cap_xcomp->target_texture_id = 0;
}
@@ -274,7 +266,6 @@ static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *v
gsr_cuda_unload(&cap_xcomp->cuda);
- gsr_egl_unload(&cap_xcomp->egl);
if(cap_xcomp->dpy) {
// TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this???
//XCloseDisplay(cap_xcomp->dpy);
@@ -285,7 +276,7 @@ static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *v
static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
- cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
+ cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT);
bool init_new_window = false;
while(XPending(cap_xcomp->dpy)) {
@@ -351,15 +342,15 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
cap_xcomp->window_resized = true;
window_texture_deinit(&cap_xcomp->window_texture);
- window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl); // TODO: Do not do the below window_texture_on_resize after this
+ window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
@@ -379,10 +370,10 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
@@ -416,7 +407,7 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
// Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture))
// might be smaller than cap_xcomp->target_texture_id
- cap_xcomp->egl.glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
+ cap_xcomp->params.egl->glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
}
}
@@ -440,13 +431,13 @@ static int gsr_capture_xcomposite_cuda_capture(gsr_capture *cap, AVFrame *frame)
vec2i source_size = cap_xcomp->texture_size;
if(cap_xcomp->window_texture.texture_id != 0) {
- while(cap_xcomp->egl.glGetError()) {}
+ while(cap_xcomp->params.egl->glGetError()) {}
/* TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id */
- cap_xcomp->egl.glCopyImageSubData(
+ cap_xcomp->params.egl->glCopyImageSubData(
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
source_size.x, source_size.y, 1);
- unsigned int err = cap_xcomp->egl.glGetError();
+ unsigned int err = cap_xcomp->params.egl->glGetError();
if(err != 0) {
static bool error_shown = false;
if(!error_shown) {
@@ -455,7 +446,7 @@ static int gsr_capture_xcomposite_cuda_capture(gsr_capture *cap, AVFrame *frame)
}
}
}
- cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface);
+ cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
frame->linesize[0] = frame->width * 4;
//frame->linesize[0] = frame->width * 1;
diff --git a/src/capture/xcomposite_vaapi.c b/src/capture/xcomposite_vaapi.c
index 752be69..4b1d9c4 100644
--- a/src/capture/xcomposite_vaapi.c
+++ b/src/capture/xcomposite_vaapi.c
@@ -1,5 +1,4 @@
#include "../../include/capture/xcomposite_vaapi.h"
-#include "../../include/egl.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
#include <stdlib.h>
@@ -30,8 +29,6 @@ typedef struct {
WindowTexture window_texture;
- gsr_egl egl;
-
int fourcc;
int num_planes;
uint64_t modifiers;
@@ -74,8 +71,14 @@ static Window get_focused_window(Display *display, Atom net_active_window_atom)
}
static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) {
+ char render_path[128];
+ if(!gsr_card_path_get_render_path(cap_xcomp->params.card_path, render_path)) {
+ fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_xcomp->params.card_path);
+ return false;
+ }
+
AVBufferRef *device_ctx;
- if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, cap_xcomp->params.card_path, NULL, 0) < 0) {
+ if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
@@ -147,38 +150,30 @@ static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
- if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy, false)) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to load opengl\n");
- return -1;
- }
-
- if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA) {
+ if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n");
- gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
- if(!cap_xcomp->egl.eglExportDMABUFImageMESA) {
+ if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n");
- gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
/* Disable vsync */
- cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
- if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->egl) != 0 && !cap_xcomp->params.follow_focused) {
+ cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
+ if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
- gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
@@ -204,7 +199,7 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
// TODO:
- //cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
+ //cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT);
bool init_new_window = false;
while(XPending(cap_xcomp->dpy)) {
@@ -270,15 +265,15 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
cap_xcomp->window_resized = true;
window_texture_deinit(&cap_xcomp->window_texture);
- window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl); // TODO: Do not do the below window_texture_on_resize after this
+ window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
@@ -299,10 +294,10 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
@@ -361,10 +356,10 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
}
int xx = 0, yy = 0;
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &xx);
- cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &yy);
- cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &xx);
+ cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &yy);
+ cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
const intptr_t pixmap_attrs[] = {
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
@@ -372,7 +367,7 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
};
// TODO: Use the window texture egl image directly instead of exporting it to opengl texture and then importing it to egl image again
- EGLImage img = cap_xcomp->egl.eglCreateImage(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_context, EGL_GL_TEXTURE_2D, (EGLClientBuffer)(uint64_t)window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), pixmap_attrs);
+ EGLImage img = cap_xcomp->params.egl->eglCreateImage(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_context, EGL_GL_TEXTURE_2D, (EGLClientBuffer)(uint64_t)window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), pixmap_attrs);
if(!img) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglCreateImage failed\n");
cap_xcomp->should_stop = true;
@@ -380,11 +375,11 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
return;
}
- if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->fourcc, &cap_xcomp->num_planes, &cap_xcomp->modifiers)) {
+ if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA(cap_xcomp->params.egl->egl_display, img, &cap_xcomp->fourcc, &cap_xcomp->num_planes, &cap_xcomp->modifiers)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageQueryMESA failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
- cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
+ cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img);
return;
}
@@ -392,19 +387,19 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: expected 1 plane for drm buf, got %d planes\n", cap_xcomp->num_planes);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
- cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
+ cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img);
return;
}
- if(!cap_xcomp->egl.eglExportDMABUFImageMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->dmabuf_fd, &cap_xcomp->pitch, &cap_xcomp->offset)) {
+ if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA(cap_xcomp->params.egl->egl_display, img, &cap_xcomp->dmabuf_fd, &cap_xcomp->pitch, &cap_xcomp->offset)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageMESA failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
- cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
+ cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img);
return;
}
- cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
+ cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, img);
uintptr_t dmabuf = cap_xcomp->dmabuf_fd;
@@ -498,7 +493,7 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
// Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture))
// might be smaller than cap_xcomp->target_texture_id
// TODO:
- //cap_xcomp->egl.glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ //cap_xcomp->params.egl->glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
}
}
@@ -555,7 +550,7 @@ static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame
//vaSyncSurface(cap_xcomp->va_dpy, target_surface_id);
// TODO: Remove
- //cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface);
+ //cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
return 0;
}
@@ -596,7 +591,6 @@ static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *
if(video_codec_context->hw_frames_ctx)
av_buffer_unref(&video_codec_context->hw_frames_ctx);
- gsr_egl_unload(&cap_xcomp->egl);
if(cap_xcomp->dpy) {
// TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this???
//XCloseDisplay(cap_xcomp->dpy);