diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 44 |
1 files changed, 32 insertions, 12 deletions
diff --git a/src/main.cpp b/src/main.cpp index ec48de9..020deb7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -287,7 +287,8 @@ static AVCodecID audio_codec_get_id(AudioCodec audio_codec) { return AV_CODEC_ID_AAC; } -static AVSampleFormat audio_codec_get_sample_format(AudioCodec audio_codec, const AVCodec *codec, bool mix_audio) { +static AVSampleFormat audio_codec_get_sample_format(AVCodecContext *audio_codec_context, AudioCodec audio_codec, const AVCodec *codec, bool mix_audio) { + (void)audio_codec_context; switch(audio_codec) { case AudioCodec::AAC: { return AV_SAMPLE_FMT_FLTP; @@ -296,13 +297,32 @@ static AVSampleFormat audio_codec_get_sample_format(AudioCodec audio_codec, cons bool supports_s16 = false; bool supports_flt = false; - for(size_t i = 0; codec->sample_fmts && codec->sample_fmts[i] != -1; ++i) { + #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(61, 15, 0) + for(size_t i = 0; codec->sample_fmts && codec->sample_fmts[i] != AV_SAMPLE_FMT_NONE; ++i) { if(codec->sample_fmts[i] == AV_SAMPLE_FMT_S16) { supports_s16 = true; } else if(codec->sample_fmts[i] == AV_SAMPLE_FMT_FLT) { supports_flt = true; } } + #else + const enum AVSampleFormat *sample_fmts = NULL; + if(avcodec_get_supported_config(audio_codec_context, codec, AV_CODEC_CONFIG_SAMPLE_FORMAT, 0, (const void**)&sample_fmts, NULL) >= 0) { + if(sample_fmts) { + for(size_t i = 0; sample_fmts[i] != AV_SAMPLE_FMT_NONE; ++i) { + if(sample_fmts[i] == AV_SAMPLE_FMT_S16) { + supports_s16 = true; + } else if(sample_fmts[i] == AV_SAMPLE_FMT_FLT) { + supports_flt = true; + } + } + } else { + // What a dumb API. It returns NULL if all formats are supported + supports_s16 = true; + supports_flt = true; + } + } + #endif // Amix only works with float audio if(mix_audio) @@ -371,7 +391,7 @@ static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_code assert(codec->type == AVMEDIA_TYPE_AUDIO); codec_context->codec_id = codec->id; - codec_context->sample_fmt = audio_codec_get_sample_format(audio_codec, codec, mix_audio); + codec_context->sample_fmt = audio_codec_get_sample_format(codec_context, audio_codec, codec, mix_audio); codec_context->bit_rate = audio_bitrate == 0 ? audio_codec_get_get_bitrate(audio_codec) : audio_bitrate; codec_context->sample_rate = AUDIO_SAMPLE_RATE; if(audio_codec == AudioCodec::AAC) @@ -694,9 +714,9 @@ static void open_video_software(AVCodecContext *codec_context, VideoQuality vide av_dict_set(&options, "preset", "medium", 0); if(color_depth == GSR_COLOR_DEPTH_10_BITS) { - av_dict_set(&options, "profile", "high10", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_10, 0); } else { - av_dict_set(&options, "profile", "high", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0); } // TODO: If streaming or piping output set this to zerolatency av_dict_set(&options, "tune", "fastdecode", 0); @@ -880,9 +900,9 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide } else if(codec_context->codec_id == AV_CODEC_ID_HEVC) { //av_dict_set(&options, "pix_fmt", "yuv420p16le", 0); if(color_depth == GSR_COLOR_DEPTH_10_BITS) - av_dict_set(&options, "profile", "main10", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN_10, 0); else - av_dict_set(&options, "profile", "main", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN, 0); } } else { // TODO: More quality options @@ -893,19 +913,19 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide if(codec_context->codec_id == AV_CODEC_ID_H264) { // TODO: if(color_depth == GSR_COLOR_DEPTH_10_BITS) - av_dict_set(&options, "profile", "high10", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_10, 0); else - av_dict_set(&options, "profile", "high", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0); // Removed because it causes stutter in games for some people //av_dict_set_int(&options, "quality", 5, 0); // quality preset } else if(codec_context->codec_id == AV_CODEC_ID_AV1) { - av_dict_set(&options, "profile", "main", 0); // TODO: use professional instead? + av_dict_set_int(&options, "profile", AV_PROFILE_AV1_MAIN, 0); // TODO: use professional instead? av_dict_set(&options, "tier", "main", 0); } else if(codec_context->codec_id == AV_CODEC_ID_HEVC) { if(color_depth == GSR_COLOR_DEPTH_10_BITS) - av_dict_set(&options, "profile", "main10", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN_10, 0); else - av_dict_set(&options, "profile", "main", 0); + av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN, 0); if(hdr) av_dict_set(&options, "sei", "hdr", 0); |