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path: root/include/egl.h
AgeCommit message (Expand)Author
2024-02-09Move card path to egl struct, use egl struct for monitor enumerationdec05eba
2024-01-11Nvidia: use default p4 preset instead of p5, might fix frame issuesdec05eba
2023-09-18egl es -> egldec05eba
2023-07-26High priority egl context if possible, use eglBindAPI(EGL_OPENGL_ES_API)dec05eba
2023-07-22Use correct offset for combined plane monitor capturedec05eba
2023-07-21vfr on wayland (even on nvidia), add uninstall scriptdec05eba
2023-07-21Support wlroots screen capture, which doesn't require kms root access and als...dec05eba
2023-07-18Experimental wayland support, test 1dec05eba
2023-05-17Fix all warningsdec05eba
2023-04-22kms_vaapi: add cursor capture for amd/intel monitor capturedec05eba
2023-04-21Add code to copy cursor image to opengl texture and update on event update (n...dec05eba
2023-04-15Fix AMD single monitor rotated display being rotated in recordingdec05eba
2023-04-15Move EGL define to egl.h from window texture .cdec05eba
2023-04-01Use vaapi to do rgb->yuv420p color conversionSteam Deck User
2023-03-26Remove unused codedec05eba
2023-03-17vaapi wipSteam Deck User
2022-12-20follow focuseddec05eba
2022-11-30wip inteldec05eba