Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-10 | Use dri card matching current egl context | dec05eba | |
2024-03-09 | Refactor xcomposite | dec05eba | |
Move common code between cuda/vaapi implementations into xcomposite file. This also fixes limited/full range colors on nvidia. | |||
2024-02-10 | Wayland: handle eDP for rotation | dec05eba | |
2024-02-10 | Add screen rotation support (tested on amd/intel) | dec05eba | |
screen rotation in wayland is best effort, wayland doesn't give the necessary information to make it robust. | |||
2024-02-09 | Remove wayland capture (wlroots) | dec05eba | |
2024-02-09 | Move card path to egl struct, use egl struct for monitor enumeration | dec05eba | |
2023-11-17 | Make amd/intel nvidia/wayland capture display match x11 connector name, ↵ | dec05eba | |
allow screen capture on amd/intel nvidia/wayland (select the first output for now) | |||
2023-08-13 | kms vaapi: fix capture bug (incorrect video size) caused by shadowed variable... | dec05eba | |
2023-07-26 | High priority egl context if possible, use eglBindAPI(EGL_OPENGL_ES_API) | dec05eba | |
2023-07-21 | Fix capture not working on intel + wayland | dec05eba | |
Ignore nouveau cards. Fix lag on start of recording on amd/intel by only loading egl once, on startup. | |||
2023-07-21 | Support wlroots screen capture, which doesn't require kms root access and ↵ | dec05eba | |
also captures cursor | |||
2023-07-18 | Fix green screen sometimes when capturing amd/intel window | dec05eba | |
2023-07-18 | Experimental wayland support, test 1 | dec05eba | |
2023-07-10 | p | dec05eba | |
2023-07-10 | Attempt to make active card detection more robust | dec05eba | |
2023-07-09 | Test fix using correct gpu when multiple gpus are connected | dec05eba | |
2023-05-17 | Fix all warnings | dec05eba | |
2023-04-16 | Find /dev/dri/card path that exists (the first one) | dec05eba | |
2023-04-15 | Fix AMD single monitor rotated display being rotated in recording | dec05eba | |
If there is only one monitor connected and it's rotated then the drm buf will also be rotated. This only the case with AMD and only when using one monitor! To fix this, we perform color conversion with an opengl shader which allows us to also rotate the texture. VAAPI supports rotation but it's not implemented by AMD at least. Performance seems to be the same as when using VAAPI, even when GPU usage is 100%. | |||
2023-04-07 | Implement kms vaapi capture | dec05eba | |