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10 daysFallback to graphics shader instead of compute shader if the gpu doesn't ↵dec05eba
support compute shader (either glsl 420 or opengl es glsl 310)
10 daysUse opengl 4.20 for non-external texture (supports wider range of hardware)dec05eba
10 daysImprove color quality, use texture instead of texelFetchdec05eba
12 daysmdec05eba
12 daysCleanupdec05eba
12 daysFix region capture on hyprland with multiple monitorsdec05eba
13 daysrc-lookahead 0dec05eba
13 daysRemove -preset and -multipass, replace with -tune performance|qualitydec05eba
13 daysCorrect error message for presetdec05eba
13 daysAdd -preset and -multipass options for higher quality video encoding on nvidiadec05eba
13 daysOptimize compute shadersdec05eba
2025-04-01mdec05eba
2025-04-01Usage textdec05eba
2025-03-30Fix incorrect region when monitor is rotateddec05eba
2025-03-30Remove -high-performance-encoding, always force enable itdec05eba
2025-03-30Fix cursor rotated background in compute shader on waylanddec05eba
2025-03-30Fix incorrect region for region capture after compute shader change5.3.4dec05eba
2025-03-305.3.4dec05eba
2025-03-30Compute shader cleanupdec05eba
2025-03-30Cleanupdec05eba
2025-03-30Fix incorrect compute size when scaling imagedec05eba
2025-03-30Highp rgb shaderdec05eba
2025-03-30Change quality parameters for 'very_high' (default) qualitydec05eba
2025-03-30GL_READ_WRITE -> GL_WRITE_ONLYdec05eba
2025-03-30Add -high-performance-encoding option to improve encoding performance (on amd)dec05eba
2025-03-30Compute shader cleanupdec05eba
2025-03-30Compute shader: nvidia: render full image (incorrect dispatch size)dec05eba
2025-03-30Compute shader: add support for external texture, color component swapping ↵dec05eba
(bgr to rgb)
2025-03-30Use sampler2D for alpha blending compute shader instead of output image2Ddec05eba
2025-03-29Reapply "WIP: use compute shader instead of graphics shader for better ↵dec05eba
performance (especially on amd)" This reverts commit f85a7ab2055ddc8e2231a380f0c46e29e42c2072.
2025-03-29Revert "WIP: use compute shader instead of graphics shader for better ↵dec05eba
performance (especially on amd)" This reverts commit a41a32cb9079dc3c78414b7b0cdc68243333020d.
2025-03-29WIP: use compute shader instead of graphics shader for better performance ↵dec05eba
(especially on amd)
2025-03-19Use highp instead of mediumpdec05eba
2025-03-18mdec05eba
2025-03-18Test broadcom (raspberry pi) supportdec05eba
2025-03-16Ffmpeg changes the api YET AGAIN, breaking recording on nvidiadec05eba
2025-03-15Fix application audio not working correctly after a recent updatedec05eba
2025-03-14Fix screenshot of window not working after latest change5.3.1dec05eba
2025-03-13texture filter changedec05eba
2025-03-13Take screenshot with XGetImage on x11 to workaround nvidia driver (nvfbc) ↵dec05eba
limitation that only allows one nvfbc session at a time
2025-03-13nvfbc region capture workdec05eba
2025-03-13Fix screenshot with region not working correctly for some sizes and possibly ↵dec05eba
crashing
2025-03-13Add region capture with -w region -region WxH+X+Ydec05eba
2025-03-05Fix pipewire server breaking when pipewire connection is closed too quickly ↵dec05eba
(--info)
2025-03-05Rename window_wayland to wayland and window_x11 to x11dec05eba
2025-03-03Revert "Pulseaudio audio device capture: dont change default output when ↵dec05eba
switching default output" This reverts commit 902556b143342b8e03474fc62ab363c41c6d30a3.
2025-03-03Pulseaudio audio device capture: dont change default output when switching ↵dec05eba
default output
2025-03-03Fix portal capture on sway and hyprland: unset capture types/cursor modes ↵dec05eba
that are not supported by the desktop portal
2025-03-01Correct check for default audio output change in pulseaudiodec05eba
2025-02-27Pipewire: auto change default_output/default_input connected nodes when the ↵dec05eba
default devices are changed in system audio settings