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3 daysDont list region capture option if not monitors are available for capturedec05eba
3 daysmdec05eba
3 daysFix audio capture not working with noisetorch if combined with another ↵dec05eba
source with some audio devices. Remove the ability to set audio track name for now. If you need this, email me
3 daysFix h264 software encoding not workingdec05eba
11 daysFix build issues on older ffmpeg (disable unused vulkan encoder for now), ↵dec05eba
fix incorrect wayland protocol file
13 daysFix replay saving freeze, unable to save replay if audio is not provideddec05eba
14 daysChange replay recording filename prefix to Video5.4.0dec05eba
14 days5.4.0dec05eba
2025-04-22Move encoding code from video encoder to encoder, since it also processes ↵dec05eba
audio input
2025-04-21Fix crash on exit when replay recording, increase SIGRTMIN replay save by ↵dec05eba
keyint time
2025-04-21Refactor video encoding packet receiving, replay buffer and finish SIGRTMIN ↵dec05eba
for recording while replay/replaying. Add -ro option to specify the directory
2025-04-20catch SIGTERM to stop recordingdec05eba
2025-04-20Move argument parsing to different filedec05eba
2025-04-19wip: support replay smaller time with SIGRTMIN+N and recording in replay ↵dec05eba
mode with SIGTRMIN
2025-04-18Type safetydec05eba
2025-04-15Tune av1 qualitydec05eba
2025-04-09mdec05eba
2025-04-06Fallback to graphics shader instead of compute shader if the gpu doesn't ↵dec05eba
support compute shader (either glsl 420 or opengl es glsl 310)
2025-04-06Use opengl 4.20 for non-external texture (supports wider range of hardware)dec05eba
2025-04-06Improve color quality, use texture instead of texelFetchdec05eba
2025-04-04mdec05eba
2025-04-04Cleanupdec05eba
2025-04-04Fix region capture on hyprland with multiple monitorsdec05eba
2025-04-04rc-lookahead 0dec05eba
2025-04-04Remove -preset and -multipass, replace with -tune performance|qualitydec05eba
2025-04-04Correct error message for presetdec05eba
2025-04-04Add -preset and -multipass options for higher quality video encoding on nvidiadec05eba
2025-04-04Optimize compute shadersdec05eba
2025-04-01mdec05eba
2025-04-01Usage textdec05eba
2025-03-30Fix incorrect region when monitor is rotateddec05eba
2025-03-30Remove -high-performance-encoding, always force enable itdec05eba
2025-03-30Fix cursor rotated background in compute shader on waylanddec05eba
2025-03-30Fix incorrect region for region capture after compute shader change5.3.4dec05eba
2025-03-305.3.4dec05eba
2025-03-30Compute shader cleanupdec05eba
2025-03-30Cleanupdec05eba
2025-03-30Fix incorrect compute size when scaling imagedec05eba
2025-03-30Highp rgb shaderdec05eba
2025-03-30Change quality parameters for 'very_high' (default) qualitydec05eba
2025-03-30GL_READ_WRITE -> GL_WRITE_ONLYdec05eba
2025-03-30Add -high-performance-encoding option to improve encoding performance (on amd)dec05eba
2025-03-30Compute shader cleanupdec05eba
2025-03-30Compute shader: nvidia: render full image (incorrect dispatch size)dec05eba
2025-03-30Compute shader: add support for external texture, color component swapping ↵dec05eba
(bgr to rgb)
2025-03-30Use sampler2D for alpha blending compute shader instead of output image2Ddec05eba
2025-03-29Reapply "WIP: use compute shader instead of graphics shader for better ↵dec05eba
performance (especially on amd)" This reverts commit f85a7ab2055ddc8e2231a380f0c46e29e42c2072.
2025-03-29Revert "WIP: use compute shader instead of graphics shader for better ↵dec05eba
performance (especially on amd)" This reverts commit a41a32cb9079dc3c78414b7b0cdc68243333020d.
2025-03-29WIP: use compute shader instead of graphics shader for better performance ↵dec05eba
(especially on amd)
2025-03-19Use highp instead of mediumpdec05eba