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#ifndef GSR_CAPTURE_NVFBC_H
#define GSR_CAPTURE_NVFBC_H
#include "capture.h"
#include "../vec2.h"
typedef struct {
gsr_egl *egl;
const char *display_to_capture; /* if this is "screen", then the entire x11 screen is captured (all displays). A copy is made of this */
int fps;
vec2i pos;
vec2i size;
bool direct_capture;
bool overclock;
bool hdr;
gsr_color_range color_range;
bool record_cursor;
} gsr_capture_nvfbc_params;
gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params);
#endif /* GSR_CAPTURE_NVFBC_H */
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