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/*
* Copyright 1993-2014 NVIDIA Corporation. All rights reserved.
*
* NOTICE TO LICENSEE:
*
* This source code and/or documentation ("Licensed Deliverables") are
* subject to NVIDIA intellectual property rights under U.S. and
* international Copyright laws.
*
* These Licensed Deliverables contained herein is PROPRIETARY and
* CONFIDENTIAL to NVIDIA and is being provided under the terms and
* conditions of a form of NVIDIA software license agreement by and
* between NVIDIA and Licensee ("License Agreement") or electronically
* accepted by Licensee. Notwithstanding any terms or conditions to
* the contrary in the License Agreement, reproduction or disclosure
* of the Licensed Deliverables to any third party without the express
* written consent of NVIDIA is prohibited.
*
* NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
* LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE
* SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. IT IS
* PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.
* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THESE LICENSED
* DELIVERABLES, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY,
* NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
* NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
* LICENSE AGREEMENT, IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY
* SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY
* DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THESE LICENSED DELIVERABLES.
*
* U.S. Government End Users. These Licensed Deliverables are a
* "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT
* 1995), consisting of "commercial computer software" and "commercial
* computer software documentation" as such terms are used in 48
* C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government
* only as a commercial end item. Consistent with 48 C.F.R.12.212 and
* 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all
* U.S. Government End Users acquire the Licensed Deliverables with
* only those rights set forth herein.
*
* Any use of the Licensed Deliverables in individual and commercial
* software must include, in the user documentation and internal
* comments to the code, the above Disclaimer and U.S. Government End
* Users Notice.
*/
#ifndef CUDAGL_H
#define CUDAGL_H
#include <cuda.h>
#include <GL/gl.h>
#if defined(__CUDA_API_VERSION_INTERNAL) || defined(__DOXYGEN_ONLY__) || defined(CUDA_ENABLE_DEPRECATED)
#define __CUDA_DEPRECATED
#elif defined(_MSC_VER)
#define __CUDA_DEPRECATED __declspec(deprecated)
#elif defined(__GNUC__)
#define __CUDA_DEPRECATED __attribute__((deprecated))
#else
#define __CUDA_DEPRECATED
#endif
#ifdef CUDA_FORCE_API_VERSION
#error "CUDA_FORCE_API_VERSION is no longer supported."
#endif
#if defined(__CUDA_API_VERSION_INTERNAL) || defined(CUDA_API_PER_THREAD_DEFAULT_STREAM)
#define __CUDA_API_PER_THREAD_DEFAULT_STREAM
#define __CUDA_API_PTDS(api) api ## _ptds
#define __CUDA_API_PTSZ(api) api ## _ptsz
#else
#define __CUDA_API_PTDS(api) api
#define __CUDA_API_PTSZ(api) api
#endif
#define cuGLCtxCreate cuGLCtxCreate_v2
#define cuGLMapBufferObject __CUDA_API_PTDS(cuGLMapBufferObject_v2)
#define cuGLMapBufferObjectAsync __CUDA_API_PTSZ(cuGLMapBufferObjectAsync_v2)
#define cuGLGetDevices cuGLGetDevices_v2
#ifdef __cplusplus
extern "C" {
#endif
/**
* \file cudaGL.h
* \brief Header file for the OpenGL interoperability functions of the
* low-level CUDA driver application programming interface.
*/
/**
* \defgroup CUDA_GL OpenGL Interoperability
* \ingroup CUDA_DRIVER
*
* ___MANBRIEF___ OpenGL interoperability functions of the low-level CUDA
* driver API (___CURRENT_FILE___) ___ENDMANBRIEF___
*
* This section describes the OpenGL interoperability functions of the
* low-level CUDA driver application programming interface. Note that mapping
* of OpenGL resources is performed with the graphics API agnostic, resource
* mapping interface described in \ref CUDA_GRAPHICS "Graphics Interoperability".
*
* @{
*/
#if defined(_WIN32)
#if !defined(WGL_NV_gpu_affinity)
typedef void* HGPUNV;
#endif
#endif /* _WIN32 */
/**
* \brief Registers an OpenGL buffer object
*
* Registers the buffer object specified by \p buffer for access by
* CUDA. A handle to the registered object is returned as \p
* pCudaResource. The register flags \p Flags specify the intended usage,
* as follows:
*
* - ::CU_GRAPHICS_REGISTER_FLAGS_NONE: Specifies no hints about how this
* resource will be used. It is therefore assumed that this resource will be
* read from and written to by CUDA. This is the default value.
* - ::CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY: Specifies that CUDA
* will not write to this resource.
* - ::CU_GRAPHICS_REGISTER_FLAGS_WRITE_DISCARD: Specifies that
* CUDA will not read from this resource and will write over the
* entire contents of the resource, so none of the data previously
* stored in the resource will be preserved.
*
* \param pCudaResource - Pointer to the returned object handle
* \param buffer - name of buffer object to be registered
* \param Flags - Register flags
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_INVALID_HANDLE,
* ::CUDA_ERROR_ALREADY_MAPPED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* \notefnerr
*
* \sa
* ::cuGraphicsUnregisterResource,
* ::cuGraphicsMapResources,
* ::cuGraphicsResourceGetMappedPointer,
* ::cudaGraphicsGLRegisterBuffer
*/
CUresult CUDAAPI cuGraphicsGLRegisterBuffer(CUgraphicsResource *pCudaResource, GLuint buffer, unsigned int Flags);
/**
* \brief Register an OpenGL texture or renderbuffer object
*
* Registers the texture or renderbuffer object specified by \p image for access by CUDA.
* A handle to the registered object is returned as \p pCudaResource.
*
* \p target must match the type of the object, and must be one of ::GL_TEXTURE_2D,
* ::GL_TEXTURE_RECTANGLE, ::GL_TEXTURE_CUBE_MAP, ::GL_TEXTURE_3D, ::GL_TEXTURE_2D_ARRAY,
* or ::GL_RENDERBUFFER.
*
* The register flags \p Flags specify the intended usage, as follows:
*
* - ::CU_GRAPHICS_REGISTER_FLAGS_NONE: Specifies no hints about how this
* resource will be used. It is therefore assumed that this resource will be
* read from and written to by CUDA. This is the default value.
* - ::CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY: Specifies that CUDA
* will not write to this resource.
* - ::CU_GRAPHICS_REGISTER_FLAGS_WRITE_DISCARD: Specifies that
* CUDA will not read from this resource and will write over the
* entire contents of the resource, so none of the data previously
* stored in the resource will be preserved.
* - ::CU_GRAPHICS_REGISTER_FLAGS_SURFACE_LDST: Specifies that CUDA will
* bind this resource to a surface reference.
* - ::CU_GRAPHICS_REGISTER_FLAGS_TEXTURE_GATHER: Specifies that CUDA will perform
* texture gather operations on this resource.
*
* The following image formats are supported. For brevity's sake, the list is abbreviated.
* For ex., {GL_R, GL_RG} X {8, 16} would expand to the following 4 formats
* {GL_R8, GL_R16, GL_RG8, GL_RG16} :
* - GL_RED, GL_RG, GL_RGBA, GL_LUMINANCE, GL_ALPHA, GL_LUMINANCE_ALPHA, GL_INTENSITY
* - {GL_R, GL_RG, GL_RGBA} X {8, 16, 16F, 32F, 8UI, 16UI, 32UI, 8I, 16I, 32I}
* - {GL_LUMINANCE, GL_ALPHA, GL_LUMINANCE_ALPHA, GL_INTENSITY} X
* {8, 16, 16F_ARB, 32F_ARB, 8UI_EXT, 16UI_EXT, 32UI_EXT, 8I_EXT, 16I_EXT, 32I_EXT}
*
* The following image classes are currently disallowed:
* - Textures with borders
* - Multisampled renderbuffers
*
* \param pCudaResource - Pointer to the returned object handle
* \param image - name of texture or renderbuffer object to be registered
* \param target - Identifies the type of object specified by \p image
* \param Flags - Register flags
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_INVALID_HANDLE,
* ::CUDA_ERROR_ALREADY_MAPPED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* \notefnerr
*
* \sa
* ::cuGraphicsUnregisterResource,
* ::cuGraphicsMapResources,
* ::cuGraphicsSubResourceGetMappedArray,
* ::cudaGraphicsGLRegisterImage
*/
CUresult CUDAAPI cuGraphicsGLRegisterImage(CUgraphicsResource *pCudaResource, GLuint image, GLenum target, unsigned int Flags);
#ifdef _WIN32
/**
* \brief Gets the CUDA device associated with hGpu
*
* Returns in \p *pDevice the CUDA device associated with a \p hGpu, if
* applicable.
*
* \param pDevice - Device associated with hGpu
* \param hGpu - Handle to a GPU, as queried via ::WGL_NV_gpu_affinity()
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE
* \notefnerr
*
* \sa ::cuGLMapBufferObject,
* ::cuGLRegisterBufferObject, ::cuGLUnmapBufferObject,
* ::cuGLUnregisterBufferObject, ::cuGLUnmapBufferObjectAsync,
* ::cuGLSetBufferObjectMapFlags,
* ::cudaWGLGetDevice
*/
CUresult CUDAAPI cuWGLGetDevice(CUdevice *pDevice, HGPUNV hGpu);
#endif /* _WIN32 */
/**
* CUDA devices corresponding to an OpenGL device
*/
typedef enum CUGLDeviceList_enum {
CU_GL_DEVICE_LIST_ALL = 0x01, /**< The CUDA devices for all GPUs used by the current OpenGL context */
CU_GL_DEVICE_LIST_CURRENT_FRAME = 0x02, /**< The CUDA devices for the GPUs used by the current OpenGL context in its currently rendering frame */
CU_GL_DEVICE_LIST_NEXT_FRAME = 0x03, /**< The CUDA devices for the GPUs to be used by the current OpenGL context in the next frame */
} CUGLDeviceList;
/**
* \brief Gets the CUDA devices associated with the current OpenGL context
*
* Returns in \p *pCudaDeviceCount the number of CUDA-compatible devices
* corresponding to the current OpenGL context. Also returns in \p *pCudaDevices
* at most cudaDeviceCount of the CUDA-compatible devices corresponding to
* the current OpenGL context. If any of the GPUs being used by the current OpenGL
* context are not CUDA capable then the call will return CUDA_ERROR_NO_DEVICE.
*
* The \p deviceList argument may be any of the following:
* - ::CU_GL_DEVICE_LIST_ALL: Query all devices used by the current OpenGL context.
* - ::CU_GL_DEVICE_LIST_CURRENT_FRAME: Query the devices used by the current OpenGL context to
* render the current frame (in SLI).
* - ::CU_GL_DEVICE_LIST_NEXT_FRAME: Query the devices used by the current OpenGL context to
* render the next frame (in SLI). Note that this is a prediction, it can't be guaranteed that
* this is correct in all cases.
*
* \param pCudaDeviceCount - Returned number of CUDA devices.
* \param pCudaDevices - Returned CUDA devices.
* \param cudaDeviceCount - The size of the output device array pCudaDevices.
* \param deviceList - The set of devices to return.
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_NO_DEVICE,
* ::CUDA_ERROR_INVALID_VALUE,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_GRAPHICS_CONTEXT
*
* \notefnerr
*
* \sa
* ::cuWGLGetDevice,
* ::cudaGLGetDevices
*/
CUresult CUDAAPI cuGLGetDevices(unsigned int *pCudaDeviceCount, CUdevice *pCudaDevices, unsigned int cudaDeviceCount, CUGLDeviceList deviceList);
/**
* \defgroup CUDA_GL_DEPRECATED OpenGL Interoperability [DEPRECATED]
*
* ___MANBRIEF___ deprecated OpenGL interoperability functions of the low-level
* CUDA driver API (___CURRENT_FILE___) ___ENDMANBRIEF___
*
* This section describes deprecated OpenGL interoperability functionality.
*
* @{
*/
/** Flags to map or unmap a resource */
typedef enum CUGLmap_flags_enum {
CU_GL_MAP_RESOURCE_FLAGS_NONE = 0x00,
CU_GL_MAP_RESOURCE_FLAGS_READ_ONLY = 0x01,
CU_GL_MAP_RESOURCE_FLAGS_WRITE_DISCARD = 0x02,
} CUGLmap_flags;
/**
* \brief Create a CUDA context for interoperability with OpenGL
*
* \deprecated This function is deprecated as of Cuda 5.0.
*
* This function is deprecated and should no longer be used. It is
* no longer necessary to associate a CUDA context with an OpenGL
* context in order to achieve maximum interoperability performance.
*
* \param pCtx - Returned CUDA context
* \param Flags - Options for CUDA context creation
* \param device - Device on which to create the context
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE,
* ::CUDA_ERROR_OUT_OF_MEMORY
* \notefnerr
*
* \sa ::cuCtxCreate, ::cuGLInit, ::cuGLMapBufferObject,
* ::cuGLRegisterBufferObject, ::cuGLUnmapBufferObject,
* ::cuGLUnregisterBufferObject, ::cuGLMapBufferObjectAsync,
* ::cuGLUnmapBufferObjectAsync, ::cuGLSetBufferObjectMapFlags,
* ::cuWGLGetDevice
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLCtxCreate(CUcontext *pCtx, unsigned int Flags, CUdevice device );
/**
* \brief Initializes OpenGL interoperability
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Initializes OpenGL interoperability. This function is deprecated
* and calling it is no longer required. It may fail if the needed
* OpenGL driver facilities are not available.
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_UNKNOWN
* \notefnerr
*
* \sa ::cuGLMapBufferObject,
* ::cuGLRegisterBufferObject, ::cuGLUnmapBufferObject,
* ::cuGLUnregisterBufferObject, ::cuGLMapBufferObjectAsync,
* ::cuGLUnmapBufferObjectAsync, ::cuGLSetBufferObjectMapFlags,
* ::cuWGLGetDevice
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLInit(void);
/**
* \brief Registers an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Registers the buffer object specified by \p buffer for access by
* CUDA. This function must be called before CUDA can map the buffer
* object. There must be a valid OpenGL context bound to the current
* thread when this function is called, and the buffer name is
* resolved by that context.
*
* \param buffer - The name of the buffer object to register.
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_ALREADY_MAPPED
* \notefnerr
*
* \sa ::cuGraphicsGLRegisterBuffer
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLRegisterBufferObject(GLuint buffer);
/**
* \brief Maps an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Maps the buffer object specified by \p buffer into the address space of the
* current CUDA context and returns in \p *dptr and \p *size the base pointer
* and size of the resulting mapping.
*
* There must be a valid OpenGL context bound to the current thread
* when this function is called. This must be the same context, or a
* member of the same shareGroup, as the context that was bound when
* the buffer was registered.
*
* All streams in the current CUDA context are synchronized with the
* current GL context.
*
* \param dptr - Returned mapped base pointer
* \param size - Returned size of mapping
* \param buffer - The name of the buffer object to map
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE,
* ::CUDA_ERROR_MAP_FAILED
* \notefnerr
*
* \sa ::cuGraphicsMapResources
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLMapBufferObject(CUdeviceptr *dptr, size_t *size, GLuint buffer);
/**
* \brief Unmaps an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Unmaps the buffer object specified by \p buffer for access by CUDA.
*
* There must be a valid OpenGL context bound to the current thread
* when this function is called. This must be the same context, or a
* member of the same shareGroup, as the context that was bound when
* the buffer was registered.
*
* All streams in the current CUDA context are synchronized with the
* current GL context.
*
* \param buffer - Buffer object to unmap
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE
* \notefnerr
*
* \sa ::cuGraphicsUnmapResources
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLUnmapBufferObject(GLuint buffer);
/**
* \brief Unregister an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Unregisters the buffer object specified by \p buffer. This
* releases any resources associated with the registered buffer.
* After this call, the buffer may no longer be mapped for access by
* CUDA.
*
* There must be a valid OpenGL context bound to the current thread
* when this function is called. This must be the same context, or a
* member of the same shareGroup, as the context that was bound when
* the buffer was registered.
*
* \param buffer - Name of the buffer object to unregister
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE
* \notefnerr
*
* \sa ::cuGraphicsUnregisterResource
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLUnregisterBufferObject(GLuint buffer);
/**
* \brief Set the map flags for an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Sets the map flags for the buffer object specified by \p buffer.
*
* Changes to \p Flags will take effect the next time \p buffer is mapped.
* The \p Flags argument may be any of the following:
* - ::CU_GL_MAP_RESOURCE_FLAGS_NONE: Specifies no hints about how this
* resource will be used. It is therefore assumed that this resource will be
* read from and written to by CUDA kernels. This is the default value.
* - ::CU_GL_MAP_RESOURCE_FLAGS_READ_ONLY: Specifies that CUDA kernels which
* access this resource will not write to this resource.
* - ::CU_GL_MAP_RESOURCE_FLAGS_WRITE_DISCARD: Specifies that CUDA kernels
* which access this resource will not read from this resource and will
* write over the entire contents of the resource, so none of the data
* previously stored in the resource will be preserved.
*
* If \p buffer has not been registered for use with CUDA, then
* ::CUDA_ERROR_INVALID_HANDLE is returned. If \p buffer is presently
* mapped for access by CUDA, then ::CUDA_ERROR_ALREADY_MAPPED is returned.
*
* There must be a valid OpenGL context bound to the current thread
* when this function is called. This must be the same context, or a
* member of the same shareGroup, as the context that was bound when
* the buffer was registered.
*
* \param buffer - Buffer object to unmap
* \param Flags - Map flags
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_HANDLE,
* ::CUDA_ERROR_ALREADY_MAPPED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* \notefnerr
*
* \sa ::cuGraphicsResourceSetMapFlags
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLSetBufferObjectMapFlags(GLuint buffer, unsigned int Flags);
/**
* \brief Maps an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Maps the buffer object specified by \p buffer into the address space of the
* current CUDA context and returns in \p *dptr and \p *size the base pointer
* and size of the resulting mapping.
*
* There must be a valid OpenGL context bound to the current thread
* when this function is called. This must be the same context, or a
* member of the same shareGroup, as the context that was bound when
* the buffer was registered.
*
* Stream \p hStream in the current CUDA context is synchronized with
* the current GL context.
*
* \param dptr - Returned mapped base pointer
* \param size - Returned size of mapping
* \param buffer - The name of the buffer object to map
* \param hStream - Stream to synchronize
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE,
* ::CUDA_ERROR_MAP_FAILED
* \notefnerr
*
* \sa ::cuGraphicsMapResources
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLMapBufferObjectAsync(CUdeviceptr *dptr, size_t *size, GLuint buffer, CUstream hStream);
/**
* \brief Unmaps an OpenGL buffer object
*
* \deprecated This function is deprecated as of Cuda 3.0.
*
* Unmaps the buffer object specified by \p buffer for access by CUDA.
*
* There must be a valid OpenGL context bound to the current thread
* when this function is called. This must be the same context, or a
* member of the same shareGroup, as the context that was bound when
* the buffer was registered.
*
* Stream \p hStream in the current CUDA context is synchronized with
* the current GL context.
*
* \param buffer - Name of the buffer object to unmap
* \param hStream - Stream to synchronize
*
* \return
* ::CUDA_SUCCESS,
* ::CUDA_ERROR_DEINITIALIZED,
* ::CUDA_ERROR_NOT_INITIALIZED,
* ::CUDA_ERROR_INVALID_CONTEXT,
* ::CUDA_ERROR_INVALID_VALUE
* \notefnerr
*
* \sa ::cuGraphicsUnmapResources
*/
__CUDA_DEPRECATED CUresult CUDAAPI cuGLUnmapBufferObjectAsync(GLuint buffer, CUstream hStream);
/** @} */ /* END CUDA_GL_DEPRECATED */
/** @} */ /* END CUDA_GL */
#if defined(__CUDA_API_VERSION_INTERNAL)
#undef cuGLCtxCreate
#undef cuGLMapBufferObject
#undef cuGLMapBufferObjectAsync
#undef cuGLGetDevices
CUresult CUDAAPI cuGLGetDevices(unsigned int *pCudaDeviceCount, CUdevice *pCudaDevices, unsigned int cudaDeviceCount, CUGLDeviceList deviceList);
CUresult CUDAAPI cuGLMapBufferObject_v2(CUdeviceptr *dptr, size_t *size, GLuint buffer);
CUresult CUDAAPI cuGLMapBufferObjectAsync_v2(CUdeviceptr *dptr, size_t *size, GLuint buffer, CUstream hStream);
CUresult CUDAAPI cuGLCtxCreate(CUcontext *pCtx, unsigned int Flags, CUdevice device );
CUresult CUDAAPI cuGLMapBufferObject(CUdeviceptr_v1 *dptr, unsigned int *size, GLuint buffer);
CUresult CUDAAPI cuGLMapBufferObjectAsync(CUdeviceptr_v1 *dptr, unsigned int *size, GLuint buffer, CUstream hStream);
#endif /* __CUDA_API_VERSION_INTERNAL */
#ifdef __cplusplus
};
#endif
#undef __CUDA_DEPRECATED
#endif
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