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#ifndef GSR_ENCODER_VIDEO_H
#define GSR_ENCODER_VIDEO_H
#include "../../color_conversion.h"
#include <stdbool.h>
typedef struct gsr_video_encoder gsr_video_encoder;
typedef struct AVCodecContext AVCodecContext;
typedef struct AVFrame AVFrame;
typedef struct {
bool h264;
bool hevc;
bool hevc_hdr;
bool hevc_10bit;
bool av1;
bool av1_hdr;
bool av1_10bit;
bool vp8;
bool vp9;
} gsr_supported_video_codecs;
struct gsr_video_encoder {
gsr_supported_video_codecs (*get_supported_codecs)(gsr_video_encoder *encoder, bool cleanup);
bool (*start)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
void (*copy_textures_to_frame)(gsr_video_encoder *encoder, AVFrame *frame); /* Can be NULL */
/* |textures| should be able to fit 2 elements */
void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
void *priv;
bool started;
};
gsr_supported_video_codecs gsr_video_encoder_get_supported_codecs(gsr_video_encoder *encoder, bool cleanup);
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame);
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
#endif /* GSR_ENCODER_VIDEO_H */
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