1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const lib = b.addStaticLibrary(.{
.name = "mgl-zig",
.target = target,
.optimize = optimize,
.strip = optimize != std.builtin.OptimizeMode.Debug,
.single_threaded = true,
});
lib.addCSourceFiles(.{
.files = &.{
"depends/mgl/src/graphics/texture.c",
"depends/mgl/src/graphics/sprite.c",
"depends/mgl/src/graphics/image.c",
"depends/mgl/src/graphics/font_char_map.c",
"depends/mgl/src/graphics/font.c",
"depends/mgl/src/graphics/vertex.c",
"depends/mgl/src/graphics/primitive_type.c",
"depends/mgl/src/graphics/vertex_buffer.c",
"depends/mgl/src/graphics/text.c",
"depends/mgl/src/graphics/shader.c",
"depends/mgl/src/graphics/rectangle.c",
"depends/mgl/src/system/fileutils.c",
"depends/mgl/src/system/utf8.c",
"depends/mgl/src/system/clock.c",
"depends/mgl/src/mgl.c",
"depends/mgl/src/window/window.c",
"depends/mgl/src/gl.c",
},
.flags = &.{
"-Wall",
"-Wextra",
},
});
lib.addIncludePath(b.path("depends/mgl/include"));
lib.linkSystemLibrary("x11");
lib.linkSystemLibrary("xrender");
lib.linkSystemLibrary("xrandr");
lib.linkLibC();
lib.installHeadersDirectory(b.path("depends/mgl/include"), ".", .{});
lib.want_lto = optimize != std.builtin.OptimizeMode.Debug;
b.installArtifact(lib);
}
|