diff options
author | dec05eba <dec05eba@protonmail.com> | 2021-10-28 17:10:41 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-10-28 17:32:34 +0200 |
commit | 14e3617736c63bd22b0785ad418acef825db221f (patch) | |
tree | dc18c593a1e74c4218657136772e4409094414af /README.md | |
parent | 1e3df56a5c91bce2ef7b03e31156721e2f76a063 (diff) |
Use a separate glx context for every window
Fix vertex buffer causing crash on render if update is called with an
empty list.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 9 |
1 files changed, 1 insertions, 8 deletions
@@ -5,11 +5,4 @@ Right now mgl only supports x11. ## Build `xlib` ## Runtime -`libglvnd (libGL.so)` -## TODO -Handle window close (window destroyed event, disconnected from server and socket becomes invalid (check select return?)).\ -Bind texture and cache the bound texture to reduce calls to opengl. -Use gl triangle instead of quad. -Fix crash on exit. -Support using multiple textures in shaders by using glActiveTexture for each one and set the uniform sampler2D value for each as as the index. -Make sure clock is monotonic (there has been some issues with CLOCK\_MONOTONIC not being monotonic on linux). +`libglvnd (libGL.so)`
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