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authordec05eba <dec05eba@protonmail.com>2021-10-22 03:35:27 +0200
committerdec05eba <dec05eba@protonmail.com>2021-10-22 03:35:27 +0200
commitfaa74e2c942102a9b1aa215a913fddf422714d7e (patch)
treeea037970d5fec74586f1a8a637d84f696b3c48be /README.md
parentf02a283c06c51cb29f79e89754b31ffd6952d2e6 (diff)
Add shader
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@@ -11,3 +11,4 @@ Handle window close (window destroyed event, disconnected from server and socket
Bind texture and cache the bound texture to reduce calls to opengl.
Use gl triangle instead of quad.
Fix crash on exit.
+Support using multiple textures in shaders by using glActiveTexture for each one and set the uniform sampler2D value for each as as the index. \ No newline at end of file