diff options
author | dec05eba <dec05eba@protonmail.com> | 2021-10-29 13:58:14 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2021-10-29 13:58:14 +0200 |
commit | 5476dd7d21875d68a4d957f441d34eee2a9e2b37 (patch) | |
tree | 87036daac6884287108535fed77f2cd100928d18 /include | |
parent | 14e3617736c63bd22b0785ad418acef825db221f (diff) |
Fix multiple vertex buffers using the same data
Need to call glVertexPointer/glTexCoordPointer/glColorPointer every time
we render.
Diffstat (limited to 'include')
-rw-r--r-- | include/mgl/gl.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/mgl/gl.h b/include/mgl/gl.h index a13406e..c9a709d 100644 --- a/include/mgl/gl.h +++ b/include/mgl/gl.h @@ -67,6 +67,8 @@ typedef struct { void (*glAttachShader)(unsigned int program, unsigned int shader); int (*glGetUniformLocation)(unsigned int program, const char *name); void (*glUniform2fv)(int location, int count, const float *value); + unsigned int (*glGetError)(void); + const unsigned char* (*glGetString)(unsigned int name); /* Optional*/ void (*glXSwapIntervalEXT)(Display * dpy, GLXDrawable drawable, int interval); |