diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-08-19 20:16:34 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-08-19 20:16:34 +0200 |
commit | 8731a00681a2cf99965203849bd7ba8f6c09df9a (patch) | |
tree | 2f7a3db3ec862e50c9e6e9154e575cc3c88bd293 /include | |
parent | f1ede6cfa5cc2af2e7f93e29f2311e9ece7f41c4 (diff) |
Add mgl_texture_init_reference_existing_gl_texture to easily create a texture and then a sprite from an existing opengl texture
Diffstat (limited to 'include')
-rw-r--r-- | include/mgl/gl.h | 1 | ||||
-rw-r--r-- | include/mgl/gl_macro.h | 2 | ||||
-rw-r--r-- | include/mgl/graphics/texture.h | 9 |
3 files changed, 12 insertions, 0 deletions
diff --git a/include/mgl/gl.h b/include/mgl/gl.h index 3a96241..87a3ccd 100644 --- a/include/mgl/gl.h +++ b/include/mgl/gl.h @@ -60,6 +60,7 @@ typedef struct { void (*glBlendFunc)(unsigned int sfactor, unsigned int dfactor); void (*glGenTextures)(int n, unsigned int *textures); void (*glDeleteTextures)(int n, const unsigned int *textures); + void (*glGetTexLevelParameteriv)(unsigned int target, int level, unsigned int pname, int *params); void (*glTexImage2D)(unsigned int target, int level, int internalFormat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels); void (*glTexSubImage2D)(unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, unsigned int type, const void *pixels); void (*glBindTexture)(unsigned int target, unsigned int texture); diff --git a/include/mgl/gl_macro.h b/include/mgl/gl_macro.h index d6b54f0..ea2b5e4 100644 --- a/include/mgl/gl_macro.h +++ b/include/mgl/gl_macro.h @@ -28,6 +28,8 @@ #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_UNSIGNED_BYTE 0x1401 #define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 #define GL_ALPHA 0x1906 #define GL_LUMINANCE 0x1909 diff --git a/include/mgl/graphics/texture.h b/include/mgl/graphics/texture.h index 1f473e2..d65adee 100644 --- a/include/mgl/graphics/texture.h +++ b/include/mgl/graphics/texture.h @@ -23,6 +23,7 @@ struct mgl_texture { int max_height; bool pixel_coordinates; bool mipmap; + bool owned; }; typedef struct { @@ -31,13 +32,21 @@ typedef struct { bool mipmap; /* false by default, generate mipmaps (available since opengl 3.0) */ } mgl_texture_load_options; +typedef struct { + bool pixel_coordinates; /* false by default, texture coordinates are normalized */ +} mgl_texture_reference_options; + int mgl_texture_init(mgl_texture *self); +/* |reference_options| can be null, in which case the default options are used */ +int mgl_texture_init_reference_existing_gl_texture(mgl_texture *self, unsigned int texture_id, mgl_texture_format format, const mgl_texture_reference_options *reference_options); + /* |load_options| can be null, in which case the default options are used */ int mgl_texture_load_from_file(mgl_texture *self, const char *filepath, const mgl_texture_load_options *load_options); /* |load_options| can be null, in which case the default options are used */ int mgl_texture_load_from_image(mgl_texture *self, const mgl_image *image, const mgl_texture_load_options *load_options); /* |load_options| can be null, in which case the default options are used */ int mgl_texture_load_from_memory(mgl_texture *self, const unsigned char *data, int width, int height, mgl_image_format format, const mgl_texture_load_options *load_options); + int mgl_texture_update(mgl_texture *self, const unsigned char *data, int offset_x, int offset_y, int width, int height, mgl_image_format format); /* |load_options| can be null, in which case the default options are used */ int mgl_texture_resize(mgl_texture *self, int new_width, int new_height, const mgl_texture_load_options *load_options); |