diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-08-02 06:01:36 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-08-02 06:01:36 +0200 |
commit | f2da59054cedd1c07779e72537da4d7b14616b48 (patch) | |
tree | b6c8606c1e7494d2fc17439552db30f55b97fd26 /include | |
parent | 470dac0e891c1ec59dfe52e77861cf068837976d (diff) |
Ensure correct blending function for transparent window
Diffstat (limited to 'include')
-rw-r--r-- | include/mgl/gl_macro.h | 1 | ||||
-rw-r--r-- | include/mgl/mgl.h | 3 | ||||
-rw-r--r-- | include/mgl/window/window.h | 5 |
3 files changed, 8 insertions, 1 deletions
diff --git a/include/mgl/gl_macro.h b/include/mgl/gl_macro.h index cbecf94..ba2d3f1 100644 --- a/include/mgl/gl_macro.h +++ b/include/mgl/gl_macro.h @@ -18,6 +18,7 @@ #define GL_COLOR_BUFFER_BIT 0x00004000 #define GL_BLEND 0x0BE2 +#define GL_ONE 1 #define GL_SRC_ALPHA 0x0302 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_TEXTURE_2D 0x0DE1 diff --git a/include/mgl/mgl.h b/include/mgl/mgl.h index 4e1a181..e314e03 100644 --- a/include/mgl/mgl.h +++ b/include/mgl/mgl.h @@ -6,10 +6,13 @@ /* Display* on x11 */ typedef void* mgl_connection; typedef struct mgl_context mgl_context; +typedef struct mgl_window mgl_window; struct mgl_context { mgl_connection connection; mgl_gl gl; + mgl_window *current_window; + unsigned long wm_delete_window_atom; unsigned long net_wm_ping_atom; unsigned long net_wm_pid_atom; diff --git a/include/mgl/window/window.h b/include/mgl/window/window.h index eb7f587..23b780a 100644 --- a/include/mgl/window/window.h +++ b/include/mgl/window/window.h @@ -74,7 +74,7 @@ typedef struct { mgl_window_handle parent_window; /* 0 = root window */ bool hidden; /* false by default */ bool override_redirect; /* false by default */ - bool support_alpha; /* support alpha for the window, false by default */ + bool support_alpha; /* support alpha for the window, false by default. If this is set to true then you need to call mgl_window_set_texture_blend_func before rendering textures and call mgl_window_set_render_blend_func afterwards to ensure correct alpha blending */ bool hide_decorations; /* this is a hint, it may be ignored by the window manager, false by default */ mgl_color background_color; /* default: black */ const char *class_name; @@ -165,6 +165,9 @@ bool mgl_window_get_clipboard(mgl_window *self, mgl_clipboard_callback callback, bool mgl_window_get_clipboard_string(mgl_window *self, char **str, size_t *size); void mgl_window_set_key_repeat_enabled(mgl_window *self, bool enabled); +void mgl_window_set_texture_blend_func(mgl_window *self); +void mgl_window_set_render_blend_func(mgl_window *self); + void mgl_window_flush(mgl_window *self); #endif /* MGL_WINDOW_H */ |