diff options
author | dec05eba <dec05eba@protonmail.com> | 2021-10-10 17:29:31 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-10-10 17:29:31 +0200 |
commit | 4aa7273eea642bff78477b0b220c7056628b13a8 (patch) | |
tree | 014430c208905164f99b37d663944192b8d6fd8c /tests | |
parent | b81aff95e7924c38dbd1cf639011be1848af6967 (diff) |
Add texture loading (and render in test)
Diffstat (limited to 'tests')
-rw-r--r-- | tests/main.c | 31 |
1 files changed, 28 insertions, 3 deletions
diff --git a/tests/main.c b/tests/main.c index c16a68e..fdd6cfe 100644 --- a/tests/main.c +++ b/tests/main.c @@ -1,10 +1,18 @@ #include <stdio.h> #include <mgl/mgl.h> #include <mgl/window.h> +#include <mgl/graphics/texture.h> + #include <GL/gl.h> #include <GL/glu.h> +typedef struct { + mgl_texture *texture; +} Userdata; + static void draw(mgl_window *window, void *userdata) { + Userdata *u = userdata; + glBegin(GL_QUADS); glColor3f(1., 0., 0.); glVertex3f(-.75, -.75, 0.); glColor3f(0., 1., 0.); glVertex3f( .75, -.75, 0.); @@ -18,25 +26,42 @@ static void draw(mgl_window *window, void *userdata) { glColor4f(1., 0., 0., 0.5); glVertex3f(0.1 + .75, 0.1 + .75, 0.); glColor4f(1., 0., 0., 0.5); glVertex3f(0.1 + -.75, 0.1 + .75, 0.); glEnd(); + + glColor4f(1.0f, 1.0f, 1.0f, 1.0f); + glBindTexture(GL_TEXTURE_2D, u->texture->id); + glBegin(GL_QUADS); + glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 0.0f); + glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f + 0.1f, -1.0f, 0.0f); + glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f + 0.1f, -1.0f + 0.1f, 0.0f); + glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, -1.0f + 0.1f, 0.0f); + glEnd(); + glBindTexture(GL_TEXTURE_2D, 0); } int main(int argc, char **argv) { if(mgl_init() != 0) return 1; + mgl_texture texture; mgl_window_callback window_callback; window_callback.draw = draw; + Userdata userdata; + userdata.texture = &texture; + mgl_window window; - if(mgl_window_create(&window, "mgl", 1280, 720, &window_callback, NULL) != 0) + if(mgl_window_create(&window, "mgl", 1280, 720, &window_callback, &userdata) != 0) + return 1; + + if(mgl_texture_load_from_file(&texture, "X11.png") != 0) return 1; - mgl_window_show(&window); for(;;) { - mgl_window_event_poll(&window); + mgl_window_events_poll(&window); mgl_window_draw(&window); } + mgl_texture_unload(&texture); mgl_window_deinit(&window); mgl_deinit(); return 0; |