aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--include/mgl/graphics/primitive_type.h18
-rw-r--r--include/mgl/graphics/sprite.h3
-rw-r--r--include/mgl/graphics/text.h2
-rw-r--r--include/mgl/graphics/vertex.h6
-rw-r--r--include/mgl/graphics/vertex_buffer.h12
-rw-r--r--src/graphics/primitive_type.c17
-rw-r--r--src/graphics/sprite.c7
-rw-r--r--src/graphics/text.c7
-rw-r--r--src/graphics/vertex.c13
-rw-r--r--src/graphics/vertex_buffer.c15
10 files changed, 73 insertions, 27 deletions
diff --git a/include/mgl/graphics/primitive_type.h b/include/mgl/graphics/primitive_type.h
new file mode 100644
index 0000000..0621a8d
--- /dev/null
+++ b/include/mgl/graphics/primitive_type.h
@@ -0,0 +1,18 @@
+#ifndef MGL_PRIMITIVE_TYPE_H
+#define MGL_PRIMITIVE_TYPE_H
+
+typedef enum {
+ MGL_PRIMITIVE_POINTS,
+ MGL_PRIMITIVE_LINES,
+ MGL_PRIMITIVE_LINE_STRIP,
+ MGL_PRIMITIVE_TRIANGLES,
+ MGL_PRIMITIVE_TRIANGLE_STRIP,
+ MGL_PRIMITIVE_TRIANGLE_FAN,
+ MGL_PRIMITIVE_QUADS,
+ MGL_PRIMITIVE_QUAD_STRIP,
+ MGL_PRIMITIVE_POLYGON,
+} mgl_primitive_type;
+
+unsigned int mgl_primitive_type_to_gl_mode(mgl_primitive_type primitive_type);
+
+#endif /* MGL_PRIMITIVE_TYPE_H */
diff --git a/include/mgl/graphics/sprite.h b/include/mgl/graphics/sprite.h
index 9f0fc51..8c84153 100644
--- a/include/mgl/graphics/sprite.h
+++ b/include/mgl/graphics/sprite.h
@@ -14,8 +14,11 @@ typedef struct {
mgl_vec2f scale;
} mgl_sprite;
+/* |texture| may be NULL */
void mgl_sprite_init(mgl_sprite *self, mgl_texture *texture, float x, float y);
+/* |texture| may be NULL */
+void mgl_sprite_set_texture(mgl_sprite *self, mgl_texture *texture);
void mgl_sprite_set_position(mgl_sprite *self, mgl_vec2f position);
void mgl_sprite_set_color(mgl_sprite *self, mgl_color color);
void mgl_sprite_draw(mgl_context *context, mgl_sprite *sprite);
diff --git a/include/mgl/graphics/text.h b/include/mgl/graphics/text.h
index 0356e82..33c75d0 100644
--- a/include/mgl/graphics/text.h
+++ b/include/mgl/graphics/text.h
@@ -18,6 +18,8 @@ typedef struct {
int mgl_text_init(mgl_text *self, mgl_font *font, const char *text, float x, float y);
void mgl_text_deinit(mgl_text *self);
+/* Note: keeps a reference to |text|. |text| needs to be valid as long as |self| is used. */
+void mgl_text_set_string(mgl_text *self, const char *str);
void mgl_text_set_position(mgl_text *self, mgl_vec2f position);
void mgl_text_set_color(mgl_text *self, mgl_color color);
void mgl_text_draw(mgl_context *context, mgl_text *text);
diff --git a/include/mgl/graphics/vertex.h b/include/mgl/graphics/vertex.h
index 69400b4..e4fef34 100644
--- a/include/mgl/graphics/vertex.h
+++ b/include/mgl/graphics/vertex.h
@@ -1,8 +1,12 @@
#ifndef MGL_VERTEX_H
#define MGL_VERTEX_H
+#include "primitive_type.h"
#include "color.h"
#include "../system/vec.h"
+#include <stddef.h>
+
+typedef struct mgl_context mgl_context;
typedef struct {
mgl_vec2f position;
@@ -10,4 +14,6 @@ typedef struct {
mgl_color color;
} mgl_vertex;
+void mgl_vertices_draw(mgl_context *context, const mgl_vertex *vertices, size_t vertex_count, mgl_primitive_type primitive_type);
+
#endif /* MGL_VERTEX_H */
diff --git a/include/mgl/graphics/vertex_buffer.h b/include/mgl/graphics/vertex_buffer.h
index 2a32d3d..5cdadfa 100644
--- a/include/mgl/graphics/vertex_buffer.h
+++ b/include/mgl/graphics/vertex_buffer.h
@@ -8,18 +8,6 @@ typedef struct mgl_context mgl_context;
typedef struct mgl_texture mgl_texture;
typedef enum {
- MGL_PRIMITIVE_POINTS,
- MGL_PRIMITIVE_LINES,
- MGL_PRIMITIVE_LINE_STRIP,
- MGL_PRIMITIVE_TRIANGLES,
- MGL_PRIMITIVE_TRIANGLE_STRIP,
- MGL_PRIMITIVE_TRIANGLE_FAN,
- MGL_PRIMITIVE_QUADS,
- MGL_PRIMITIVE_QUAD_STRIP,
- MGL_PRIMITIVE_POLYGON,
-} mgl_primitive_type;
-
-typedef enum {
MGL_USAGE_STREAM,
MGL_USAGE_DYNAMIC,
MGL_USAGE_STATIC
diff --git a/src/graphics/primitive_type.c b/src/graphics/primitive_type.c
new file mode 100644
index 0000000..c970a33
--- /dev/null
+++ b/src/graphics/primitive_type.c
@@ -0,0 +1,17 @@
+#include "../../include/mgl/graphics/primitive_type.h"
+#include "../../include/mgl/gl_macro.h"
+
+unsigned int mgl_primitive_type_to_gl_mode(mgl_primitive_type primitive_type) {
+ switch(primitive_type) {
+ case MGL_PRIMITIVE_POINTS: return GL_POINTS;
+ case MGL_PRIMITIVE_LINES: return GL_LINES;
+ case MGL_PRIMITIVE_LINE_STRIP: return GL_LINE_STRIP;
+ case MGL_PRIMITIVE_TRIANGLES: return GL_TRIANGLES;
+ case MGL_PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP;
+ case MGL_PRIMITIVE_TRIANGLE_FAN: return GL_TRIANGLE_FAN;
+ case MGL_PRIMITIVE_QUADS: return GL_QUADS;
+ case MGL_PRIMITIVE_QUAD_STRIP: return GL_QUAD_STRIP;
+ case MGL_PRIMITIVE_POLYGON: return GL_POLYGON;
+ }
+ return 0;
+}
diff --git a/src/graphics/sprite.c b/src/graphics/sprite.c
index 7bc9db1..231b554 100644
--- a/src/graphics/sprite.c
+++ b/src/graphics/sprite.c
@@ -9,6 +9,10 @@ void mgl_sprite_init(mgl_sprite *self, mgl_texture *texture, float x, float y) {
self->scale = (mgl_vec2f){ 1.0f, 1.0f };
}
+void mgl_sprite_set_texture(mgl_sprite *self, mgl_texture *texture) {
+ self->texture = texture;
+}
+
void mgl_sprite_set_position(mgl_sprite *self, mgl_vec2f position) {
self->position = position;
}
@@ -19,6 +23,9 @@ void mgl_sprite_set_color(mgl_sprite *self, mgl_color color) {
/* TODO: Cache texture bind to not bind texture if its already bound and do not bind texture 0 */
void mgl_sprite_draw(mgl_context *context, mgl_sprite *sprite) {
+ if(!sprite->texture)
+ return;
+
context->gl.glColor4ub(sprite->color.r, sprite->color.g, sprite->color.b, sprite->color.a);
context->gl.glBindTexture(GL_TEXTURE_2D, sprite->texture->id);
context->gl.glBegin(GL_QUADS);
diff --git a/src/graphics/text.c b/src/graphics/text.c
index 7f90216..e7b31a0 100644
--- a/src/graphics/text.c
+++ b/src/graphics/text.c
@@ -14,6 +14,10 @@ void mgl_text_deinit(mgl_text *self) {
}
+void mgl_text_set_string(mgl_text *self, const char *str) {
+ self->text = str;
+}
+
void mgl_text_set_position(mgl_text *self, mgl_vec2f position) {
self->position = position;
}
@@ -40,6 +44,9 @@ static void mgl_text_draw_glyph(mgl_context *context, mgl_font_glyph *glyph, mgl
/* TODO: Cache texture bind to not bind texture if its already bound and do not bind texture 0 */
void mgl_text_draw(mgl_context *context, mgl_text *text) {
const char *str = text->text;
+ if(!str)
+ return;
+
mgl_font_glyph glyph;
mgl_vec2f position = text->position;
position.y += text->font->character_size;
diff --git a/src/graphics/vertex.c b/src/graphics/vertex.c
new file mode 100644
index 0000000..629b421
--- /dev/null
+++ b/src/graphics/vertex.c
@@ -0,0 +1,13 @@
+#include "../../include/mgl/graphics/vertex.h"
+#include "../../include/mgl/mgl.h"
+
+void mgl_vertices_draw(mgl_context *context, const mgl_vertex *vertices, size_t vertex_count, mgl_primitive_type primitive_type) {
+ context->gl.glBegin(mgl_primitive_type_to_gl_mode(primitive_type));
+ for(size_t i = 0; i < vertex_count; ++i) {
+ const mgl_vertex *vertex = &vertices[i];
+ context->gl.glColor4ub(vertex->color.r, vertex->color.g, vertex->color.b, vertex->color.a);
+ context->gl.glTexCoord2f(vertex->texcoords.x, vertex->texcoords.y);
+ context->gl.glVertex3f(vertex->position.x, vertex->position.y, 0.0f);
+ }
+ context->gl.glEnd();
+}
diff --git a/src/graphics/vertex_buffer.c b/src/graphics/vertex_buffer.c
index 746cfeb..ccdcd84 100644
--- a/src/graphics/vertex_buffer.c
+++ b/src/graphics/vertex_buffer.c
@@ -17,21 +17,6 @@ static unsigned int mgl_vertex_buffer_usage_to_gl_usage(mgl_vertex_buffer_usage
return 0;
}
-static unsigned int mgl_primitive_type_to_gl_mode(mgl_primitive_type primitive_type) {
- switch(primitive_type) {
- case MGL_PRIMITIVE_POINTS: return GL_POINTS;
- case MGL_PRIMITIVE_LINES: return GL_LINES;
- case MGL_PRIMITIVE_LINE_STRIP: return GL_LINE_STRIP;
- case MGL_PRIMITIVE_TRIANGLES: return GL_TRIANGLES;
- case MGL_PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP;
- case MGL_PRIMITIVE_TRIANGLE_FAN: return GL_TRIANGLE_FAN;
- case MGL_PRIMITIVE_QUADS: return GL_QUADS;
- case MGL_PRIMITIVE_QUAD_STRIP: return GL_QUAD_STRIP;
- case MGL_PRIMITIVE_POLYGON: return GL_POLYGON;
- }
- return 0;
-}
-
int mgl_vertex_buffer_init(mgl_vertex_buffer *self, mgl_primitive_type primitive_type, mgl_vertex_buffer_usage usage) {
self->id = 0;
self->vertex_count = 0;