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-rw-r--r--include/mgl/graphics/texture.h2
-rw-r--r--include/mgl/system/fileutils.h8
-rw-r--r--src/graphics/font.c2
-rw-r--r--src/graphics/shader.c2
-rw-r--r--src/system/fileutils.c9
5 files changed, 17 insertions, 6 deletions
diff --git a/include/mgl/graphics/texture.h b/include/mgl/graphics/texture.h
index 7891dab..9e7a423 100644
--- a/include/mgl/graphics/texture.h
+++ b/include/mgl/graphics/texture.h
@@ -22,7 +22,7 @@ struct mgl_texture {
};
typedef struct {
- bool compressed;
+ bool compressed; /* false by default */
} mgl_texture_load_options;
/* |load_options| can be null, in which case the default options are used */
diff --git a/include/mgl/system/fileutils.h b/include/mgl/system/fileutils.h
index 71af147..7696679 100644
--- a/include/mgl/system/fileutils.h
+++ b/include/mgl/system/fileutils.h
@@ -2,13 +2,19 @@
#define MGL_FILEUTILS_H
#include <stddef.h>
+#include <stdbool.h>
typedef struct {
unsigned char *data;
size_t size;
} mgl_filedata;
-int mgl_load_file(const char *filepath, mgl_filedata *filedata);
+typedef struct {
+ bool null_terminated; /* false by default */
+} mgl_file_load_options;
+
+/* |load_options| can be null, in which case the default options are used */
+int mgl_load_file(const char *filepath, mgl_filedata *filedata, mgl_file_load_options *load_options);
void mgl_filedata_free(mgl_filedata *self);
#endif /* MGL_FILEUTILS_H */
diff --git a/src/graphics/font.c b/src/graphics/font.c
index 669c2ac..8344a04 100644
--- a/src/graphics/font.c
+++ b/src/graphics/font.c
@@ -22,7 +22,7 @@ int mgl_font_load_from_file(mgl_font *self, const char *filepath, unsigned int c
self->num_packed_chars = 0;
mgl_filedata filedata;
- if(mgl_load_file(filepath, &filedata) != 0) {
+ if(mgl_load_file(filepath, &filedata, NULL) != 0) {
fprintf(stderr, "Error: failed to load font %s, error: mgl_load_file failed\n", filepath);
return -1;
}
diff --git a/src/graphics/shader.c b/src/graphics/shader.c
index 4aedb87..9afde0e 100644
--- a/src/graphics/shader.c
+++ b/src/graphics/shader.c
@@ -71,7 +71,7 @@ static int mgl_shader_load_from_file(mgl_shader *self, const char *filepath, mgl
self->shader_type = shader_type;
mgl_filedata filedata;
- if(mgl_load_file(filepath, &filedata) != 0) {
+ if(mgl_load_file(filepath, &filedata, NULL) != 0) {
fprintf(stderr, "Error: failed to load shader %s, error: mgl_load_file failed\n", filepath);
return -1;
}
diff --git a/src/system/fileutils.c b/src/system/fileutils.c
index 7bd6859..dc8eaca 100644
--- a/src/system/fileutils.c
+++ b/src/system/fileutils.c
@@ -4,7 +4,9 @@
#include <unistd.h>
#include <stdlib.h>
-int mgl_load_file(const char *filepath, mgl_filedata *filedata) {
+int mgl_load_file(const char *filepath, mgl_filedata *filedata, mgl_file_load_options *load_options) {
+ const bool null_terminated = load_options ? load_options->null_terminated : false;
+
int fd = open(filepath, O_RDONLY);
if(fd == -1)
return -1;
@@ -20,7 +22,7 @@ int mgl_load_file(const char *filepath, mgl_filedata *filedata) {
return -1;
}
- unsigned char *data = malloc(st.st_size);
+ unsigned char *data = malloc(st.st_size + (null_terminated ? 1 : 0));
if(!data) {
close(fd);
return -1;
@@ -32,6 +34,9 @@ int mgl_load_file(const char *filepath, mgl_filedata *filedata) {
return -1;
}
+ if(null_terminated)
+ data[st.st_size] = '\0';
+
filedata->data = data;
filedata->size = st.st_size;