diff options
Diffstat (limited to 'src/graphics/text.c')
-rw-r--r-- | src/graphics/text.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/graphics/text.c b/src/graphics/text.c index 0280edb..3385667 100644 --- a/src/graphics/text.c +++ b/src/graphics/text.c @@ -1,7 +1,6 @@ #include "../../include/mgl/graphics/text.h" #include "../../include/mgl/graphics/font.h" #include "../../include/mgl/system/utf8.h" -#include "../../include/mgl/window/window.h" #include "../../include/mgl/mgl.h" #include <stdio.h> @@ -95,12 +94,13 @@ static void mgl_text_for_each_codepoint(const mgl_text *self, codepoint_loop_cal typedef struct { mgl_vec2f bounds; + mgl_font *font; } CalculateBoundsUserdata; static bool calculate_bounds_callback(codepoint_loop_callback_data callback_data, void *userdata) { CalculateBoundsUserdata *calculate_bounds_userdata = userdata; calculate_bounds_userdata->bounds.x = max_float(calculate_bounds_userdata->bounds.x, callback_data.glyph_offset.x + callback_data.glyph_width); - calculate_bounds_userdata->bounds.y = max_float(calculate_bounds_userdata->bounds.y, callback_data.glyph_offset.y + callback_data.glyph->size.y); + calculate_bounds_userdata->bounds.y = max_float(calculate_bounds_userdata->bounds.y, callback_data.glyph_offset.y + calculate_bounds_userdata->font->character_size); return true; } @@ -108,6 +108,7 @@ static mgl_vec2f mgl_text_calculate_bounds(mgl_text *self) { CalculateBoundsUserdata calculate_bounds_userdata; calculate_bounds_userdata.bounds.x = 0.0f; calculate_bounds_userdata.bounds.y = self->font->character_size; + calculate_bounds_userdata.font = self->font; mgl_text_for_each_codepoint(self, calculate_bounds_callback, &calculate_bounds_userdata); return calculate_bounds_userdata.bounds; } @@ -248,14 +249,10 @@ void mgl_text_draw(mgl_context *context, mgl_text *text) { text_draw_userdata.text = text; text_draw_userdata.context = context; - mgl_window_set_texture_blend_func(context->current_window); - context->gl.glColor4ub(text->color.r, text->color.g, text->color.b, text->color.a); mgl_texture_use(&text->font->texture); context->gl.glBegin(GL_QUADS); mgl_text_for_each_codepoint(text, text_draw_callback, &text_draw_userdata); context->gl.glEnd(); mgl_texture_use(NULL); - - mgl_window_set_render_blend_func(context->current_window); } |