index
:
mgl
master
Minimal Graphics Library
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
graphics
Age
Commit message (
Collapse
)
Author
2021-10-28
Use a separate glx context for every window
dec05eba
Fix vertex buffer causing crash on render if update is called with an empty list.
2021-10-28
Move vertex buffer generation from init to first update, making init void
dec05eba
2021-10-26
Add clock
dec05eba
2021-10-24
Add function to load image from memory, initialize window from an existing ↵
dec05eba
window, allow creating text without font/string
2021-10-23
Allow rendering vertices directly
dec05eba
2021-10-22
Use const where possible in function params
dec05eba
2021-10-22
Add shader
dec05eba
2021-10-21
Add vertex buffer
dec05eba
2021-10-19
Change from callback to window poll
dec05eba
2021-10-19
Use uint8_t for color instead of float
dec05eba
2021-10-18
Add set_position and set_color to rectangle,sprite and text
dec05eba
2021-10-17
Reset texture size on deinit
dec05eba
2021-10-16
Create font atlas with optimal size
dec05eba
2021-10-16
Add font rendering
dec05eba
2021-10-16
Fix resize event sometimes not triggered (set window gravity)
dec05eba
2021-10-16
Add rectangle and sprite, use pixel coordinates, remote opengl dependency ↵
dec05eba
from test
2021-10-12
compressed texture
dec05eba
2021-10-10
Add texture loading (and render in test)
dec05eba