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mgl.c
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2024-11-26
Add mgl_is_connected_to_display_server and mgl_ping_display_server to keep st...
dec05eba
2024-08-04
egl: fix transparent window
dec05eba
2024-08-02
Ensure correct blending function for transparent window
dec05eba
2024-01-08
nvidia: flush on swap buffer (__GL_MaxFramesAllowed=1)
dec05eba
2023-09-03
Remove debug output
dec05eba
2023-08-25
Add monitor events, limit fps to monitor the window is in, reduce latency (gl...
dec05eba
2023-06-27
XInternAtom create if not exists
dec05eba
2022-10-11
Add option to support alpha for window or not. This is important for nvidia flip
dec05eba
2022-10-07
xinitthreads
dec05eba
2022-09-28
Dont use free'd fbconfigs
dec05eba
2022-09-23
m
dec05eba
2022-09-23
Make window rgba and set background transparent to allow window clear to work...
dec05eba
2022-09-06
Set NET_WM_PID
dec05eba
2021-11-17
Window: implement function to disable key repeat
dec05eba
2021-11-06
Fix exit being called when closing window, respond to wm ping, add is_open fu...
dec05eba
2021-11-02
Start on syntax highlighting, output correct key button event
dec05eba
2021-10-28
Use a separate glx context for every window
dec05eba
2021-10-17
Parent window = 0 = root window
dec05eba
2021-10-10
Add texture loading (and render in test)
dec05eba
2021-10-10
Draw every frame instead of x11 expose, enable vsync (if available)
dec05eba
2021-10-10
add event and test graphics
dec05eba
2021-10-10
Initial commit, skeleton
dec05eba