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#include <stdio.h>
#include <mgl/mgl.h>
#include <mgl/window.h>
#include <GL/gl.h>
#include <GL/glu.h>

static void draw(mgl_window *window, void *userdata) {
    glBegin(GL_QUADS);
        glColor3f(1., 0., 0.); glVertex3f(-.75, -.75, 0.);
        glColor3f(0., 1., 0.); glVertex3f( .75, -.75, 0.);
        glColor3f(0., 0., 1.); glVertex3f( .75,  .75, 0.);
        glColor3f(1., 1., 0.); glVertex3f(-.75,  .75, 0.);
    glEnd();
}

int main(int argc, char **argv) {
    if(mgl_init() != 0)
        return 1;

    mgl_window_callback window_callback;
    window_callback.draw = draw;

    mgl_window window;
    if(mgl_window_create(&window, "mgl", 1280, 720, &window_callback, NULL) != 0)
        return 1;

    mgl_window_show(&window);
    for(;;) {
        mgl_window_event_poll(&window, 500);
    }

    mgl_window_deinit(&window);
    mgl_deinit();
    return 0;
}