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#include <stdio.h>
#include <mgl/mgl.h>
#include <mgl/window.h>
#include <mgl/graphics/texture.h>
#include <mgl/graphics/rectangle.h>
#include <mgl/graphics/sprite.h>
#include <mgl/graphics/font.h>
#include <mgl/graphics/text.h>
typedef struct {
mgl_texture *texture;
mgl_font *font;
} Userdata;
static void draw(mgl_window *window, void *userdata) {
mgl_context *context = mgl_get_context();
Userdata *u = userdata;
mgl_rectangle rect = {
.color = { 1.0f, 0.0f, 0.0f, 1.0f },
.position = { window->cursor_position.x, window->cursor_position.y },
.size = { 100.0f, 500.0f }
};
mgl_rectangle_draw(context, &rect);
mgl_sprite sprite;
mgl_sprite_init(&sprite, u->texture, 100.0f - 10.0f, 0.0f);
mgl_sprite_set_color(&sprite, 1.0f, 1.0f, 1.0f, 0.5f);
mgl_sprite_draw(context, &sprite);
mgl_text text;
mgl_text_init(&text, u->font, "hello world!\nGood bye world!", 0.0f, 0.0f);
mgl_text_draw(context, &text);
mgl_text_deinit(&text);
}
int main(int argc, char **argv) {
if(mgl_init() != 0)
return 1;
mgl_texture texture;
mgl_font font;
Userdata userdata;
userdata.texture = &texture;
userdata.font = &font;
mgl_window_callback window_callback;
window_callback.userdata = &userdata;
window_callback.draw = draw;
mgl_window window;
if(mgl_window_create(&window, "mgl", 1280, 720, &window_callback) != 0)
return 1;
if(mgl_texture_load_from_file(&texture, "tests/X11.png", NULL) != 0)
return 1;
if(mgl_font_load_from_file(&font, "/usr/share/fonts/noto/NotoSans-Regular.ttf", 32) != 0)
return 1;
for(;;) {
mgl_window_events_poll(&window);
mgl_window_draw(&window);
}
mgl_font_unload(&font);
mgl_texture_unload(&texture);
mgl_window_deinit(&window);
mgl_deinit();
return 0;
}
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