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#ifndef MGUI_BUTTON_H
#define MGUI_BUTTON_H
#include "widget.h"
#include <mgl/graphics/rectangle.h>
#include <mgl/graphics/text.h>
typedef struct {
mgui_widget widget;
mgl_rectangle background;
mgl_text text;
} mgui_button;
mgui_button* mgui_button_create();
mgui_widget* mgui_button_to_widget(mgui_button *list);
mgui_button* mgui_widget_to_button(mgui_widget *widget);
void mgui_button_set_position(mgui_button *self, mgl_vec2i position);
void mgui_button_set_width(mgui_button *self, int width);
void mgui_button_on_event(mgui_button *self, mgl_window *window, mgl_event *event);
/* Returns the size of the widget */
mgl_vec2i mgui_button_draw(mgui_button *self, mgl_window *window);
#endif /* MGUI_BUTTON_H */
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