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#include "../include/common.h"
bool mgui_rectangle_contains(mgl_vec2f rectangle_pos, mgl_vec2f rectangle_size, mgl_vec2f point) {
return point.x >= rectangle_pos.x && point.x <= rectangle_pos.x + rectangle_size.x
&& point.y >= rectangle_pos.y && point.y <= rectangle_pos.y + rectangle_size.y;
}
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