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authordec05eba <dec05eba@protonmail.com>2021-10-22 07:29:34 +0200
committerdec05eba <dec05eba@protonmail.com>2021-10-22 07:29:34 +0200
commita80bf6bb6cb8ab8c5a1430f9f9dbc214f71bdddf (patch)
treeefcab64abdcfa211020bf4410e12d6182a1c8d90 /include/mglpp/graphics/Shader.hpp
parentc9ee5e1c1feccb073863ba17cbfdcf094f235886 (diff)
Use shader
Diffstat (limited to 'include/mglpp/graphics/Shader.hpp')
-rw-r--r--include/mglpp/graphics/Shader.hpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/include/mglpp/graphics/Shader.hpp b/include/mglpp/graphics/Shader.hpp
new file mode 100644
index 0000000..4e94a7e
--- /dev/null
+++ b/include/mglpp/graphics/Shader.hpp
@@ -0,0 +1,32 @@
+#ifndef MGLPP_SHADER_HPP
+#define MGLPP_SHADER_HPP
+
+#include "../system/vec.hpp"
+
+extern "C" {
+#include <mgl/graphics/shader.h>
+}
+
+namespace mgl {
+ class Shader {
+ public:
+ enum Type {
+ Vertex,
+ Fragment,
+ Geometry
+ };
+
+ Shader();
+ ~Shader();
+
+ bool load_from_file(const char *filepath, Type type);
+ bool set_uniform(const char *name, vec2f value);
+
+ // If |shader| is nullptr then no shader is used
+ static void use(Shader *shader);
+ private:
+ mgl_shader_program shader_program;
+ };
+}
+
+#endif /* MGLPP_SHADER_HPP */