diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-08-02 06:01:50 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-08-02 06:01:50 +0200 |
commit | a0971b0a124f7c1ff040cc226aaa0ce7e58b8a40 (patch) | |
tree | 2072303c1e0db1b7f4cb136e6f9f6608791f7ec8 /include | |
parent | be41f208c6660a879818321e2904795c7d45fe3e (diff) |
Ensure correct blending function for transparent window
Diffstat (limited to 'include')
-rw-r--r-- | include/mglpp/window/Window.hpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/include/mglpp/window/Window.hpp b/include/mglpp/window/Window.hpp index 7d3f90b..6e4e485 100644 --- a/include/mglpp/window/Window.hpp +++ b/include/mglpp/window/Window.hpp @@ -44,7 +44,7 @@ namespace mgl { WindowHandle parent_window = 0; /* 0 = root window */ bool hidden = false; bool override_redirect = false; - bool support_alpha = false; /* support alpha for the window */ + bool support_alpha = false; /* support alpha for the window. If this is set to true then you need to call window.set_texture_blend_func before rendering textures and call window.set_render_blend_func afterwards to ensure correct alpha blending */ bool hide_decorations = false; /* this is a hint, it may be ignored by the window manager */ Color background_color = {0, 0, 0, 0}; const char *class_name = nullptr; @@ -107,6 +107,9 @@ namespace mgl { bool get_clipboard(ClipboardCallback callback); std::string get_clipboard_string(); + void set_texture_blend_func(); + void set_render_blend_func(); + WindowHandle get_system_handle() const; mgl_window* internal_window(); |