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m---------depends/mgl0
-rw-r--r--include/mglpp/graphics/Image.hpp1
-rw-r--r--include/mglpp/graphics/Shader.hpp1
-rw-r--r--include/mglpp/graphics/Text.hpp2
-rw-r--r--include/mglpp/system/FloatRect.hpp6
-rw-r--r--include/mglpp/system/vec.hpp3
-rw-r--r--include/mglpp/window/Event.hpp9
-rw-r--r--src/graphics/Image.cpp4
-rw-r--r--src/graphics/Shader.cpp6
-rw-r--r--src/graphics/Text.cpp13
-rw-r--r--src/window/Window.cpp4
-rw-r--r--tests/main.cpp2
12 files changed, 37 insertions, 14 deletions
diff --git a/depends/mgl b/depends/mgl
-Subproject ccb3e58071b3e807109918184727b305df8b96a
+Subproject 214336492da0d184d5ad4ac64c31920954c5f7e
diff --git a/include/mglpp/graphics/Image.hpp b/include/mglpp/graphics/Image.hpp
index 1ddeb88..a868ad6 100644
--- a/include/mglpp/graphics/Image.hpp
+++ b/include/mglpp/graphics/Image.hpp
@@ -19,6 +19,7 @@ namespace mgl {
unsigned char* data();
size_t get_byte_size();
vec2i get_size() const;
+ int get_num_channels() const;
mgl_image* internal_image();
private:
diff --git a/include/mglpp/graphics/Shader.hpp b/include/mglpp/graphics/Shader.hpp
index 47e9689..0aedc47 100644
--- a/include/mglpp/graphics/Shader.hpp
+++ b/include/mglpp/graphics/Shader.hpp
@@ -20,6 +20,7 @@ namespace mgl {
~Shader();
bool load_from_file(const char *filepath, Type type);
+ bool set_uniform(const char *name, float value);
bool set_uniform(const char *name, vec2f value);
bool is_valid() const;
diff --git a/include/mglpp/graphics/Text.hpp b/include/mglpp/graphics/Text.hpp
index 23f847c..6166087 100644
--- a/include/mglpp/graphics/Text.hpp
+++ b/include/mglpp/graphics/Text.hpp
@@ -23,7 +23,7 @@ namespace mgl {
void set_color(Color color) override;
vec2f get_position() const override;
- FloatRect get_local_bounds();
+ FloatRect get_bounds() const;
void set_string(std::string str);
const std::string& get_string() const;
diff --git a/include/mglpp/system/FloatRect.hpp b/include/mglpp/system/FloatRect.hpp
index e187b50..50941dd 100644
--- a/include/mglpp/system/FloatRect.hpp
+++ b/include/mglpp/system/FloatRect.hpp
@@ -7,10 +7,10 @@ namespace mgl {
template <typename T>
class Rect {
public:
- Rect() : position(0.0f, 0.0f), size(0.0f, 0.0f) {}
- Rect(const vec2<T>& position, const vec2<T>& size) : position(position), size(size) {}
+ Rect() : position(0, 0), size(0, 0) {}
+ Rect(vec2<T> position, vec2<T> size) : position(position), size(size) {}
- bool contains(const vec2<T>& point) const {
+ bool contains(vec2<T> point) const {
return point.x >= position.x && point.x <= position.x + size.x
&& point.y >= position.y && point.y <= position.y + size.y;
}
diff --git a/include/mglpp/system/vec.hpp b/include/mglpp/system/vec.hpp
index ea6eba5..c81cdfa 100644
--- a/include/mglpp/system/vec.hpp
+++ b/include/mglpp/system/vec.hpp
@@ -4,7 +4,8 @@
namespace mgl {
template <typename T>
struct vec2 {
- vec2(T x = 0, T y = 0) : x(x), y(y) {}
+ vec2() : x(0), y(0) {}
+ vec2(T x, T y) : x(x), y(y) {}
vec2<T> operator + (vec2<T> other) const {
return { x + other.x, y + other.y };
diff --git a/include/mglpp/window/Event.hpp b/include/mglpp/window/Event.hpp
index c073251..5b7da45 100644
--- a/include/mglpp/window/Event.hpp
+++ b/include/mglpp/window/Event.hpp
@@ -15,6 +15,10 @@ namespace mgl {
int height;
};
+ struct TextEvent {
+ uint32_t codepoint;
+ };
+
struct KeyEvent {
Keyboard::Key code;
bool alt;
@@ -36,7 +40,9 @@ namespace mgl {
enum Type : int {
Unknown,
- Resized,
+ Closed, /* Window closed */
+ Resized, /* Window resized */
+ TextEntered,
KeyPressed,
KeyReleased,
MouseButtonPressed,
@@ -48,6 +54,7 @@ namespace mgl {
union {
SizeEvent size;
+ TextEvent text;
KeyEvent key;
MouseButtonEvent mouse_button;
MouseMoveEvent mouse_move;
diff --git a/src/graphics/Image.cpp b/src/graphics/Image.cpp
index 2d9b58d..74a9866 100644
--- a/src/graphics/Image.cpp
+++ b/src/graphics/Image.cpp
@@ -34,6 +34,10 @@ namespace mgl {
return { image.width, image.height };
}
+ int Image::get_num_channels() const {
+ return mgl_image_get_num_channels(&image);
+ }
+
mgl_image* Image::internal_image() {
return &image;
}
diff --git a/src/graphics/Shader.cpp b/src/graphics/Shader.cpp
index c23d32b..7775b78 100644
--- a/src/graphics/Shader.cpp
+++ b/src/graphics/Shader.cpp
@@ -24,6 +24,12 @@ namespace mgl {
return mgl_shader_program_finalize(&shader_program) == 0;
}
+ bool Shader::set_uniform(const char *name, float value) {
+ if(!shader_program.id)
+ return false;
+ return mgl_shader_program_set_uniform_float(&shader_program, name, value) == 0;
+ }
+
bool Shader::set_uniform(const char *name, vec2f value) {
if(!shader_program.id)
return false;
diff --git a/src/graphics/Text.cpp b/src/graphics/Text.cpp
index b3a32da..49829e6 100644
--- a/src/graphics/Text.cpp
+++ b/src/graphics/Text.cpp
@@ -7,19 +7,19 @@ extern "C" {
namespace mgl {
Text::Text() : font(nullptr) {
- mgl_text_init(&text, nullptr, nullptr, 0, nullptr);
+ mgl_text_init(&text, nullptr, nullptr, 0);
}
Text::Text(std::string str, Font &font) : Text(std::move(str), vec2f(0.0f, 0.0f), font) {}
Text::Text(std::string str, vec2f position, Font &font) : font(&font), str(std::move(str)) {
- mgl_text_init(&text, font.internal_font(), this->str.c_str(), this->str.size(), nullptr);
+ mgl_text_init(&text, font.internal_font(), this->str.c_str(), this->str.size());
mgl_text_set_position(&text, { position.x, position.y });
}
Text::Text(const Text &other) {
font = other.font;
- mgl_text_init(&text, font ? font->internal_font() : nullptr, other.str.c_str(), other.str.size(), nullptr);
+ mgl_text_init(&text, font ? font->internal_font() : nullptr, other.str.c_str(), other.str.size());
mgl_text_set_position(&text, { other.text.position.x, other.text.position.y });
}
@@ -39,9 +39,10 @@ namespace mgl {
return { text.position.x, text.position.y };
}
- // TODO: Implement
- FloatRect Text::get_local_bounds() {
- return FloatRect();
+ FloatRect Text::get_bounds() const {
+ mgl_vec2f bounds = mgl_text_get_bounds(&text);
+ FloatRect rect(get_position(), { bounds.x, bounds.y });
+ return rect;
}
void Text::set_string(std::string str) {
diff --git a/src/window/Window.cpp b/src/window/Window.cpp
index 7f1fe38..5dbbe5a 100644
--- a/src/window/Window.cpp
+++ b/src/window/Window.cpp
@@ -71,7 +71,9 @@ namespace mgl {
// TODO: Implement
bool Window::is_open() const {
- return true;
+ if(!window.window)
+ return false;
+ return mgl_window_is_open(&window);
}
// TODO: Implement
diff --git a/tests/main.cpp b/tests/main.cpp
index 98fa34c..25ef012 100644
--- a/tests/main.cpp
+++ b/tests/main.cpp
@@ -98,7 +98,7 @@ int main(int argc, char **argv) {
delegate.shader_program = &shader;
mgl::Event event;
- while(true) {
+ while(window.is_open()) {
if(window.poll_event(event)) {
}