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-rw-r--r--src/graphics/Font.cpp18
-rw-r--r--src/graphics/Shader.cpp4
-rw-r--r--src/graphics/Sprite.cpp9
-rw-r--r--src/graphics/Text.cpp4
-rw-r--r--src/graphics/Texture.cpp28
5 files changed, 36 insertions, 27 deletions
diff --git a/src/graphics/Font.cpp b/src/graphics/Font.cpp
index ae87625..b3ef54c 100644
--- a/src/graphics/Font.cpp
+++ b/src/graphics/Font.cpp
@@ -1,5 +1,6 @@
#include "../../include/mglpp/graphics/Font.hpp"
#include "../../include/mglpp/graphics/Texture.hpp"
+#include "../../include/mglpp/system/MemoryMappedFile.hpp"
#include <string.h>
namespace mgl {
@@ -11,32 +12,31 @@ namespace mgl {
mgl_font_unload(&font);
}
- bool Font::load_from_file(const char *filepath, unsigned int character_size) {
+ bool Font::load_from_file(const MemoryMappedFile &mapped_file, unsigned int character_size) {
if(font.texture.id)
return false;
- return mgl_font_load_from_file(&font, filepath, character_size) == 0;
+ return mgl_font_load_from_file(&font, mapped_file.internal_mapped_file(), character_size) == 0;
}
unsigned int Font::get_character_size() const {
return font.character_size;
}
- FontGlyph Font::get_glyph(uint32_t codepoint) const {
+ FontGlyph Font::get_glyph(uint32_t codepoint) {
FontGlyph font_glyph;
- if(font.texture.id == 0)
- return font_glyph;
-
mgl_font_get_glyph(&font, codepoint, (mgl_font_glyph*)&font_glyph);
return font_glyph;
}
+ int Font::get_kerning(uint32_t prev_codepoint, uint32_t codepoint) {
+ return mgl_font_get_kerning(&font, prev_codepoint, codepoint);
+ }
+
Texture Font::get_texture() const {
- if(font.texture.id == 0)
- return Texture();
return Texture::reference(font.texture);
}
mgl_font* Font::internal_font() {
return &font;
}
-} \ No newline at end of file
+}
diff --git a/src/graphics/Shader.cpp b/src/graphics/Shader.cpp
index 7775b78..0d0e651 100644
--- a/src/graphics/Shader.cpp
+++ b/src/graphics/Shader.cpp
@@ -25,14 +25,10 @@ namespace mgl {
}
bool Shader::set_uniform(const char *name, float value) {
- if(!shader_program.id)
- return false;
return mgl_shader_program_set_uniform_float(&shader_program, name, value) == 0;
}
bool Shader::set_uniform(const char *name, vec2f value) {
- if(!shader_program.id)
- return false;
return mgl_shader_program_set_uniform_vec2f(&shader_program, name, { value.x, value.y }) == 0;
}
diff --git a/src/graphics/Sprite.cpp b/src/graphics/Sprite.cpp
index b9066ee..e6cef73 100644
--- a/src/graphics/Sprite.cpp
+++ b/src/graphics/Sprite.cpp
@@ -9,7 +9,8 @@ namespace mgl {
Sprite::Sprite() : Sprite(nullptr, vec2f(0.0f, 0.0f)) {}
Sprite::Sprite(Texture *texture, vec2f position) : texture(texture) {
- mgl_sprite_init(&sprite, texture ? texture->internal_texture() : nullptr, position.x, position.y);
+ mgl_sprite_init(&sprite, texture ? texture->internal_texture() : nullptr);
+ set_position(position);
}
Sprite::~Sprite() {
@@ -41,14 +42,12 @@ namespace mgl {
sprite.scale = { scale, scale };
}
- // TODO: Implement
void Sprite::set_rotation(float degrees) {
-
+ mgl_sprite_set_rotation(&sprite, degrees);
}
- // TODO: Implement
void Sprite::set_origin(vec2f origin) {
-
+ mgl_sprite_set_origin(&sprite, *(mgl_vec2f*)&origin);
}
vec2f Sprite::get_scale() const {
diff --git a/src/graphics/Text.cpp b/src/graphics/Text.cpp
index 953833b..ad6fed2 100644
--- a/src/graphics/Text.cpp
+++ b/src/graphics/Text.cpp
@@ -76,9 +76,9 @@ namespace mgl {
mgl_text_set_string(&text, this->str.c_str(), this->str.size());
}
- // TODO: Implement
vec2f Text::find_character_pos(size_t index) {
- return vec2f();
+ mgl_vec2f pos = mgl_text_find_character_pos(&text, index);
+ return vec2f(pos.x, pos.y);
}
Font* Text::get_font() {
diff --git a/src/graphics/Texture.cpp b/src/graphics/Texture.cpp
index cdaa3ba..f543c37 100644
--- a/src/graphics/Texture.cpp
+++ b/src/graphics/Texture.cpp
@@ -19,18 +19,32 @@ namespace mgl {
return instance;
}
- bool Texture::load_from_file(const char *filepath) {
+ bool Texture::load_from_file(const char *filepath, const LoadOptions load_options) {
if(texture.id)
return false;
- /* TODO: use the last arg (load options) */
- return mgl_texture_load_from_file(&texture, filepath, nullptr) == 0;
+
+ if(mgl_texture_init(&texture) != 0)
+ return false;
+
+ mgl_texture_load_options texture_load_options = {
+ load_options.compressed,
+ load_options.pixel_coordinates
+ };
+ return mgl_texture_load_from_file(&texture, filepath, &texture_load_options) == 0;
}
- bool Texture::load_from_image(Image &image) {
+ bool Texture::load_from_image(Image &image, const LoadOptions load_options) {
if(texture.id)
return false;
- /* TODO: use the last arg (load options) */
- return mgl_texture_load_from_image(&texture, image.internal_image(), nullptr) == 0;
+
+ if(mgl_texture_init(&texture) != 0)
+ return false;
+
+ mgl_texture_load_options texture_load_options = {
+ load_options.compressed,
+ load_options.pixel_coordinates
+ };
+ return mgl_texture_load_from_image(&texture, image.internal_image(), &texture_load_options) == 0;
}
vec2i Texture::get_size() const {
@@ -44,4 +58,4 @@ namespace mgl {
mgl_texture* Texture::internal_texture() {
return &texture;
}
-} \ No newline at end of file
+}