aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/graphics/Font.cpp17
-rw-r--r--src/graphics/Image.cpp6
-rw-r--r--src/graphics/Rectangle.cpp4
-rw-r--r--src/graphics/Shader.cpp4
-rw-r--r--src/graphics/Sprite.cpp23
-rw-r--r--src/graphics/Text.cpp36
-rw-r--r--src/graphics/Texture.cpp19
-rw-r--r--src/graphics/VertexBuffer.cpp17
-rw-r--r--src/system/Clock.cpp15
-rw-r--r--src/window/Clipboard.cpp15
-rw-r--r--src/window/Window.cpp65
11 files changed, 202 insertions, 19 deletions
diff --git a/src/graphics/Font.cpp b/src/graphics/Font.cpp
index 7b5dd68..ae87625 100644
--- a/src/graphics/Font.cpp
+++ b/src/graphics/Font.cpp
@@ -1,5 +1,7 @@
#include "../../include/mglpp/graphics/Font.hpp"
+#include "../../include/mglpp/graphics/Texture.hpp"
#include <string.h>
+
namespace mgl {
Font::Font() {
memset(&font, 0, sizeof(font));
@@ -19,6 +21,21 @@ namespace mgl {
return font.character_size;
}
+ FontGlyph Font::get_glyph(uint32_t codepoint) const {
+ FontGlyph font_glyph;
+ if(font.texture.id == 0)
+ return font_glyph;
+
+ mgl_font_get_glyph(&font, codepoint, (mgl_font_glyph*)&font_glyph);
+ return font_glyph;
+ }
+
+ Texture Font::get_texture() const {
+ if(font.texture.id == 0)
+ return Texture();
+ return Texture::reference(font.texture);
+ }
+
mgl_font* Font::internal_font() {
return &font;
}
diff --git a/src/graphics/Image.cpp b/src/graphics/Image.cpp
index 493fad7..2d9b58d 100644
--- a/src/graphics/Image.cpp
+++ b/src/graphics/Image.cpp
@@ -16,6 +16,12 @@ namespace mgl {
return mgl_image_load_from_file(&image, filepath) == 0;
}
+ bool Image::load_from_memory(const unsigned char *data, size_t size) {
+ if(image.data)
+ return false;
+ return mgl_image_load_from_memory(&image, data, size) == 0;
+ }
+
unsigned char* Image::data() {
return image.data;
}
diff --git a/src/graphics/Rectangle.cpp b/src/graphics/Rectangle.cpp
index c43d2c4..179d6ee 100644
--- a/src/graphics/Rectangle.cpp
+++ b/src/graphics/Rectangle.cpp
@@ -5,7 +5,9 @@ extern "C" {
}
namespace mgl {
- Rectangle::Rectangle() : Rectangle(mgl::vec2f(0.0f, 0.0f), mgl::vec2f(0.0f, 0.0f)) {}
+ Rectangle::Rectangle() : Rectangle(vec2f(0.0f, 0.0f), vec2f(0.0f, 0.0f)) {}
+
+ Rectangle::Rectangle(vec2f size) : Rectangle(vec2f(0.0f, 0.0f), size) {}
Rectangle::Rectangle(vec2f position, vec2f size) {
rectangle.color = { 255, 255, 255, 255 };
diff --git a/src/graphics/Shader.cpp b/src/graphics/Shader.cpp
index 96fe8ba..c23d32b 100644
--- a/src/graphics/Shader.cpp
+++ b/src/graphics/Shader.cpp
@@ -30,6 +30,10 @@ namespace mgl {
return mgl_shader_program_set_uniform_vec2f(&shader_program, name, { value.x, value.y }) == 0;
}
+ bool Shader::is_valid() const {
+ return shader_program.id != 0;
+ }
+
// static
void Shader::use(Shader *shader) {
if(shader)
diff --git a/src/graphics/Sprite.cpp b/src/graphics/Sprite.cpp
index baf118e..b9066ee 100644
--- a/src/graphics/Sprite.cpp
+++ b/src/graphics/Sprite.cpp
@@ -6,14 +6,21 @@ extern "C" {
}
namespace mgl {
- Sprite::Sprite(Texture &texture, vec2f position) : texture(texture) {
- mgl_sprite_init(&sprite, texture.internal_texture(), position.x, position.y);
+ Sprite::Sprite() : Sprite(nullptr, vec2f(0.0f, 0.0f)) {}
+
+ Sprite::Sprite(Texture *texture, vec2f position) : texture(texture) {
+ mgl_sprite_init(&sprite, texture ? texture->internal_texture() : nullptr, position.x, position.y);
}
Sprite::~Sprite() {
}
+ void Sprite::set_texture(Texture *texture) {
+ this->texture = texture;
+ mgl_sprite_set_texture(&sprite, texture ? texture->internal_texture() : nullptr);
+ }
+
void Sprite::set_position(vec2f position) {
mgl_sprite_set_position(&sprite, {position.x, position.y});
}
@@ -34,12 +41,22 @@ namespace mgl {
sprite.scale = { scale, scale };
}
+ // TODO: Implement
+ void Sprite::set_rotation(float degrees) {
+
+ }
+
+ // TODO: Implement
+ void Sprite::set_origin(vec2f origin) {
+
+ }
+
vec2f Sprite::get_scale() const {
return { sprite.scale.x, sprite.scale.y };
}
const Texture* Sprite::get_texture() const {
- return &texture;
+ return texture;
}
void Sprite::draw(Window&) {
diff --git a/src/graphics/Text.cpp b/src/graphics/Text.cpp
index 7d08c22..dbaa7c1 100644
--- a/src/graphics/Text.cpp
+++ b/src/graphics/Text.cpp
@@ -6,12 +6,21 @@ extern "C" {
}
namespace mgl {
- Text::Text(std::string str, Font &font) : Text(std::move(str), mgl::vec2f(0.0f, 0.0f), font){}
+ Text::Text() : font(nullptr) {
+ mgl_text_init(&text, nullptr, nullptr, 0.0f, 0.0f);
+ }
+
+ Text::Text(std::string str, Font &font) : Text(std::move(str), vec2f(0.0f, 0.0f), font) {}
- Text::Text(std::string str, vec2f position, Font &font) : font(font), str(std::move(str)) {
+ Text::Text(std::string str, vec2f position, Font &font) : font(&font), str(std::move(str)) {
mgl_text_init(&text, font.internal_font(), this->str.c_str(), position.x, position.y);
}
+ Text::Text(const Text &other) {
+ font = other.font;
+ mgl_text_init(&text, font ? font->internal_font() : nullptr, other.str.c_str(), other.text.position.x, other.text.position.y);
+ }
+
Text::~Text() {
mgl_text_deinit(&text);
}
@@ -28,6 +37,29 @@ namespace mgl {
return { text.position.x, text.position.y };
}
+ // TODO: Implement
+ FloatRect Text::get_local_bounds() {
+ return FloatRect();
+ }
+
+ void Text::set_string(std::string str) {
+ this->str = std::move(str);
+ mgl_text_set_string(&text, this->str.c_str());
+ }
+
+ const std::string& Text::get_string() const {
+ return str;
+ }
+
+ // TODO: Implement
+ vec2f Text::find_character_pos(size_t index) {
+ return vec2f();
+ }
+
+ Font* Text::get_font() {
+ return font;
+ }
+
void Text::draw(Window&) {
mgl_text_draw(mgl_get_context(), &text);
}
diff --git a/src/graphics/Texture.cpp b/src/graphics/Texture.cpp
index 14e18df..cdaa3ba 100644
--- a/src/graphics/Texture.cpp
+++ b/src/graphics/Texture.cpp
@@ -1,4 +1,5 @@
#include "../../include/mglpp/graphics/Texture.hpp"
+#include "../../include/mglpp/graphics/Image.hpp"
namespace mgl {
Texture::Texture() {
@@ -6,7 +7,16 @@ namespace mgl {
}
Texture::~Texture() {
- mgl_texture_unload(&texture);
+ if(owned)
+ mgl_texture_unload(&texture);
+ }
+
+ // static
+ Texture Texture::reference(mgl_texture ref) {
+ Texture instance;
+ instance.texture = ref;
+ instance.owned = false;
+ return instance;
}
bool Texture::load_from_file(const char *filepath) {
@@ -16,6 +26,13 @@ namespace mgl {
return mgl_texture_load_from_file(&texture, filepath, nullptr) == 0;
}
+ bool Texture::load_from_image(Image &image) {
+ if(texture.id)
+ return false;
+ /* TODO: use the last arg (load options) */
+ return mgl_texture_load_from_image(&texture, image.internal_image(), nullptr) == 0;
+ }
+
vec2i Texture::get_size() const {
return { texture.width, texture.height };
}
diff --git a/src/graphics/VertexBuffer.cpp b/src/graphics/VertexBuffer.cpp
index 2eb06a8..a821a5d 100644
--- a/src/graphics/VertexBuffer.cpp
+++ b/src/graphics/VertexBuffer.cpp
@@ -6,8 +6,8 @@ extern "C" {
}
namespace mgl {
- VertexBuffer::VertexBuffer(PrimitiveType primitive_type, Usage usage) : texture(nullptr), primitive_type(primitive_type), usage(usage) {
- vertex_buffer.id = 0;
+ VertexBuffer::VertexBuffer() : texture(nullptr) {
+ mgl_vertex_buffer_init(&vertex_buffer);
}
VertexBuffer::~VertexBuffer() {
@@ -35,13 +35,12 @@ namespace mgl {
return texture;
}
- bool VertexBuffer::update(const Vertex *vertices, size_t vertex_count) {
- if(vertex_buffer.id == 0) {
- int res = mgl_vertex_buffer_init(&vertex_buffer, (mgl_primitive_type)primitive_type, (mgl_vertex_buffer_usage)usage);
- if(res != 0)
- return false;
- }
- return mgl_vertex_buffer_update(&vertex_buffer, (const mgl_vertex*)vertices, vertex_count) == 0;
+ size_t VertexBuffer::size() const {
+ return vertex_buffer.vertex_count;
+ }
+
+ bool VertexBuffer::update(const Vertex *vertices, size_t vertex_count, PrimitiveType primitive_type, Usage usage) {
+ return mgl_vertex_buffer_update(&vertex_buffer, (const mgl_vertex*)vertices, vertex_count, (mgl_primitive_type)primitive_type, (mgl_vertex_buffer_usage)usage) == 0;
}
void VertexBuffer::draw(Window&) {
diff --git a/src/system/Clock.cpp b/src/system/Clock.cpp
new file mode 100644
index 0000000..3fdc781
--- /dev/null
+++ b/src/system/Clock.cpp
@@ -0,0 +1,15 @@
+#include "../../include/mglpp/system/Clock.hpp"
+
+namespace mgl {
+ Clock::Clock() {
+ mgl_clock_init(&clock);
+ }
+
+ double Clock::restart() {
+ return mgl_clock_restart(&clock);
+ }
+
+ double Clock::get_elapsed_time_seconds() {
+ return mgl_clock_get_elapsed_time_seconds(&clock);
+ }
+} \ No newline at end of file
diff --git a/src/window/Clipboard.cpp b/src/window/Clipboard.cpp
new file mode 100644
index 0000000..b5b156e
--- /dev/null
+++ b/src/window/Clipboard.cpp
@@ -0,0 +1,15 @@
+#include "../../include/mglpp/window/Clipboard.hpp"
+
+namespace mgl {
+ // TODO: Implement
+ // static
+ void Clipboard::set_string(std::string str) {
+
+ }
+
+ // TODO: Implement
+ // static
+ std::string Clipboard::get_string() {
+ return "";
+ }
+} \ No newline at end of file
diff --git a/src/window/Window.cpp b/src/window/Window.cpp
index 79e015b..9e1fb75 100644
--- a/src/window/Window.cpp
+++ b/src/window/Window.cpp
@@ -4,7 +4,9 @@
#include "../../include/mglpp/graphics/Shader.hpp"
extern "C" {
+#include <mgl/graphics/vertex.h>
#include <mgl/window/event.h>
+#include <mgl/mgl.h>
}
namespace mgl {
@@ -22,6 +24,12 @@ namespace mgl {
return mgl_window_create_with_params(&window, title, width, height, 0) == 0;
}
+ bool Window::create(WindowHandle existing_window) {
+ if(window.window)
+ return false;
+ return mgl_window_init_from_existing_window(&window, existing_window) == 0;
+ }
+
bool Window::poll_event(Event &event) {
if(!window.window)
return false;
@@ -31,7 +39,7 @@ namespace mgl {
return mgl_window_poll_event(&window, &c_event);
}
- void Window::clear(mgl::Color color) {
+ void Window::clear(Color color) {
if(!window.window)
return;
mgl_window_clear(&window, mgl_color{color.r, color.g, color.b, color.a});
@@ -40,10 +48,22 @@ namespace mgl {
void Window::draw(Drawable &drawable, Shader *shader) {
// TODO: Make the opengl context active for this thread and window, if it already isn't
if(shader)
- mgl::Shader::use(shader);
+ Shader::use(shader);
drawable.draw(*this);
if(shader)
- mgl::Shader::use(nullptr);
+ Shader::use(nullptr);
+ }
+
+ void Window::draw(const Vertex *vertices, size_t vertex_count, PrimitiveType primitive_type, Shader *shader) {
+ // TODO: Make the opengl context active for this thread and window, if it already isn't
+ if(shader)
+ Shader::use(shader);
+
+ mgl_context *context = mgl_get_context();
+ mgl_vertices_draw(context, (const mgl_vertex*)vertices, vertex_count, (mgl_primitive_type)primitive_type);
+
+ if(shader)
+ Shader::use(nullptr);
}
void Window::display() {
@@ -52,6 +72,41 @@ namespace mgl {
mgl_window_display(&window);
}
+ // TODO: Implement
+ bool Window::is_open() const {
+ return true;
+ }
+
+ // TODO: Implement
+ bool Window::has_focus() const {
+ return true;
+ }
+
+ // TODO: Implement
+ void Window::close() {
+
+ }
+
+ // TODO: Implement
+ void Window::set_title(const char *title) {
+
+ }
+
+ // TODO: Implement
+ void Window::set_framerate_limit(unsigned int fps) {
+
+ }
+
+ // TODO: Implement
+ void Window::set_key_repeat_enabled(bool enabled) {
+
+ }
+
+ // TODO: Implement
+ void Window::set_cursor_visible(bool visible) {
+
+ }
+
vec2i Window::get_size() const {
return { window.size.x, window.size.y };
}
@@ -59,4 +114,8 @@ namespace mgl {
vec2i Window::get_cursor_position() const {
return { window.cursor_position.x, window.cursor_position.y };
}
+
+ WindowHandle Window::get_system_handle() const {
+ return window.window;
+ }
} \ No newline at end of file