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-rw-r--r--tests/main.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/tests/main.cpp b/tests/main.cpp
index bca9f67..68e3778 100644
--- a/tests/main.cpp
+++ b/tests/main.cpp
@@ -8,6 +8,7 @@
#include <mglpp/graphics/Text.hpp>
#include <mglpp/graphics/Rectangle.hpp>
#include <mglpp/graphics/VertexBuffer.hpp>
+#include <mglpp/graphics/Shader.hpp>
struct Delegate {
Delegate() {}
@@ -17,9 +18,11 @@ struct Delegate {
rect.set_color({255, 0, 0, 255});
window->draw(rect);
+ shader_program->set_uniform("resolution", mgl::vec2f(window->get_size().x, window->get_size().y));
+
mgl::Sprite sprite(*texture, { 100.0f - 10.0f, 0.0f });
sprite.set_color({255, 255, 255, 128});
- window->draw(sprite);
+ window->draw(sprite, shader_program);
mgl::Text text("hello world!\nGood bye world!", { 0.0f, 0.0f }, *font);
window->draw(text);
@@ -32,6 +35,7 @@ struct Delegate {
mgl::Texture *texture;
mgl::Font *font;
mgl::VertexBuffer *vertex_buffer;
+ mgl::Shader *shader_program;
};
int main(int argc, char **argv) {
@@ -49,6 +53,10 @@ int main(int argc, char **argv) {
if(!font.load_from_file("/usr/share/fonts/noto/NotoSans-Regular.ttf", 32))
return 1;
+ mgl::Shader shader;
+ if(!shader.load_from_file("depends/mgl/tests/circle_mask.glsl", mgl::Shader::Fragment))
+ return 1;
+
mgl::Vertex vertices[4] = {
{
{0.0f, 0.0f},
@@ -83,6 +91,7 @@ int main(int argc, char **argv) {
delegate.texture = &texture;
delegate.font = &font;
delegate.vertex_buffer = &vertex_buffer;
+ delegate.shader_program = &shader;
mgl::Event event;
while(true) {