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C++ wrapper for Minimal Graphics Library
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2021-11-19
Better document window_set_framerate_limit
dec05eba
2021-11-19
Slightly improve font rendering quality
dec05eba
2021-11-18
Move glyph creation for text to render function instead of in set string, ↵
dec05eba
clear font glyph background before rendering the text
2021-11-18
Disable copy constructors for opengl resource items
dec05eba
2021-11-18
Fix corrupt VertexBuffer by disabling vertex buffer copying
dec05eba
2021-11-17
Fix window not being visible on kde because color map is deleted while the ↵
dec05eba
window is in use
2021-11-17
Readd kerning
dec05eba
2021-11-17
Window: implement function to disable key repeat
dec05eba
2021-11-17
Image: fix bug where images are forced to be in RGBA format
dec05eba
2021-11-17
Increase glyph padding
dec05eba
2021-11-17
Fix font glyph overlaps
dec05eba
2021-11-16
Texture: only do one glTexSubImage2D in mgl_texture_update instead of ↵
dec05eba
|height| number of times
2021-11-16
Ensure window gets clipboard owner before setting clipboard string
dec05eba
2021-11-16
Implement all interfaces to mgl
dec05eba
2021-11-07
Fix text rendering getting corrupt at copy/move constructor
dec05eba
2021-11-07
Fix exit being called when closing window, respond to wm ping, add is_open ↵
dec05eba
function to window
2021-11-05
Fix font being corrupt with certain sizes, fix image being corrupt if its ↵
dec05eba
rgb, fix window resize incorrect size
2021-11-04
Fix clock restart returning incorrect time
dec05eba
2021-11-03
Add window set_view and get_view
dec05eba
2021-11-03
Use event structure in poll_event
dec05eba
2021-10-29
More, todo interfaces
dec05eba
2021-10-22
Use shader
dec05eba
2021-10-22
Add vertex buffer
dec05eba
2021-10-19
Change event layout to similar to same as sfml
dec05eba
2021-10-19
Use uint8_t for color instead of float
dec05eba
2021-10-18
Initial commit with an example
dec05eba
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