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2022-02-28Update submodule urlsdec05eba
2022-02-15Revert text offset y fix because it breaks quickmedia. Revert vertex draw ↵dec05eba
texture coordinate reset because it breaks quickmedia
2022-02-15Update to latest mgl version, fix after updatedec05eba
2021-11-27Use correct offset for font y positiondec05eba
2021-11-26Allow reloading images, textures and memory mapped filesdec05eba
2021-11-25Fix possible corrupt font atlasdec05eba
2021-11-24Fix glyphs overlapping, but adds unnecessary paddingdec05eba
2021-11-21Fix bug where window resize event is updated every framedec05eba
2021-11-19Better document window_set_framerate_limitdec05eba
2021-11-19Slightly improve font rendering qualitydec05eba
2021-11-18Move glyph creation for text to render function instead of in set string, ↵dec05eba
clear font glyph background before rendering the text
2021-11-18Disable copy constructors for opengl resource itemsdec05eba
2021-11-18Fix corrupt VertexBuffer by disabling vertex buffer copyingdec05eba
2021-11-17Fix window not being visible on kde because color map is deleted while the ↵dec05eba
window is in use
2021-11-17Readd kerningdec05eba
2021-11-17Window: implement function to disable key repeatdec05eba
2021-11-17Image: fix bug where images are forced to be in RGBA formatdec05eba
2021-11-17Increase glyph paddingdec05eba
2021-11-17Fix font glyph overlapsdec05eba
2021-11-16Texture: only do one glTexSubImage2D in mgl_texture_update instead of ↵dec05eba
|height| number of times
2021-11-16Ensure window gets clipboard owner before setting clipboard stringdec05eba
2021-11-16Implement all interfaces to mgldec05eba
2021-11-07Fix text rendering getting corrupt at copy/move constructordec05eba
2021-11-07Fix exit being called when closing window, respond to wm ping, add is_open ↵dec05eba
function to window
2021-11-05Fix font being corrupt with certain sizes, fix image being corrupt if its ↵dec05eba
rgb, fix window resize incorrect size
2021-11-04Fix clock restart returning incorrect timedec05eba
2021-11-03Add window set_view and get_viewdec05eba
2021-11-03Use event structure in poll_eventdec05eba
2021-10-29More, todo interfacesdec05eba
2021-10-22Use shaderdec05eba
2021-10-22Add vertex bufferdec05eba
2021-10-19Change event layout to similar to same as sfmldec05eba
2021-10-19Use uint8_t for color instead of floatdec05eba
2021-10-18Initial commit with an exampledec05eba