Age | Commit message (Expand) | Author |
2024-08-05 | Unload texture if texture loading fails | dec05eba |
2024-07-31 | Add mipmap, texture load from memory | dec05eba |
2024-07-25 | Update to latest mgl, adds option to hide decorations on window create | dec05eba |
2022-12-02 | Sprite: add get_size, which returns the texture size and takes into account s... | dec05eba |
2022-11-03 | Sprite: set_size | dec05eba |
2022-03-30 | Add move assignment to texture, fix move constructor not setting owner field | dec05eba |
2022-03-30 | Proper y offset for text, add option to create hidden window and add function... | dec05eba |
2021-11-27 | Use correct offset for font y position | dec05eba |
2021-11-26 | Allow reloading images, textures and memory mapped files | dec05eba |
2021-11-18 | Move glyph creation for text to render function instead of in set string, cle... | dec05eba |
2021-11-18 | Disable copy constructors for opengl resource items | dec05eba |
2021-11-17 | Readd kerning | dec05eba |
2021-11-16 | Implement all interfaces to mgl | dec05eba |
2021-11-07 | Fix text rendering getting corrupt at copy/move constructor | dec05eba |
2021-11-07 | Fix exit being called when closing window, respond to wm ping, add is_open fu... | dec05eba |
2021-11-03 | Use event structure in poll_event | dec05eba |
2021-10-29 | More, todo interfaces | dec05eba |
2021-10-22 | Use shader | dec05eba |
2021-10-22 | Add vertex buffer | dec05eba |
2021-10-19 | Change event layout to similar to same as sfml | dec05eba |
2021-10-19 | Use uint8_t for color instead of float | dec05eba |
2021-10-18 | Initial commit with an example | dec05eba |