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#ifndef MGLPP_EVENT_HPP
#define MGLPP_EVENT_HPP
#include "Keyboard.hpp"
#include "Mouse.hpp"
#include <stdint.h>
/* These have to match the same structures in mgl event */
namespace mgl {
class Event {
public:
struct SizeEvent {
int width;
int height;
};
struct KeyEvent {
Keyboard::Key code;
bool alt;
bool control;
bool shift;
bool system;
};
struct MouseMoveEvent {
int x; /* relative to left of the window */
int y; /* relative to the top of the window */
};
struct MouseButtonEvent {
Mouse::Button button;
int x; /* relative to left of the window */
int y; /* relative to top of the window */
};
enum Type : int {
Unknown,
Resized,
KeyPressed,
KeyReleased,
MouseButtonPressed,
MouseButtonReleased,
MouseMoved
};
Type type;
union {
SizeEvent size;
KeyEvent key;
MouseButtonEvent mouse_button;
MouseMoveEvent mouse_move;
};
};
}
#endif /* MGLPP_EVENT_HPP */
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