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#ifndef MGLPP_WINDOW_HPP
#define MGLPP_WINDOW_HPP

#include "../system/vec.hpp"

extern "C" {
#include <mgl/window/window.h>
}

namespace mgl {
    class Drawable;
    class Window {
    public:
        class Delegate {
        public:
            virtual ~Delegate() = default;
            virtual void draw() = 0;
        };

        Window(Delegate *delegate);
        ~Window();

        bool create(const char *title, int width, int height);
        void poll_events();
        void draw();
        void draw(Drawable &drawable);

        vec2i get_cursor_position() const;
        Delegate* get_delegate();
    private:
        mgl_window window;
        Delegate *delegate;
    };
}

#endif /* MGLPP_WINDOW_HPP */