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#include "../../include/mglpp/graphics/Image.hpp"
#include <string.h>
namespace mgl {
Image::Image() {
memset(&image, 0, sizeof(image));
}
Image::~Image() {
mgl_image_unload(&image);
}
bool Image::load_from_file(const char *filepath) {
if(image.data) {
mgl_image_unload(&image);
memset(&image, 0, sizeof(image));
}
return mgl_image_load_from_file(&image, filepath) == 0;
}
bool Image::load_from_memory(const unsigned char *data, size_t size) {
if(image.data) {
mgl_image_unload(&image);
memset(&image, 0, sizeof(image));
}
return mgl_image_load_from_memory(&image, data, size) == 0;
}
unsigned char* Image::data() {
return image.data;
}
size_t Image::get_byte_size() {
return mgl_image_get_size(&image);
}
vec2i Image::get_size() const {
return { image.width, image.height };
}
int Image::get_num_channels() const {
return mgl_image_get_num_channels(&image);
}
mgl_image* Image::internal_image() {
return ℑ
}
}
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