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#include "../../include/mglpp/graphics/Rectangle.hpp"
extern "C" {
#include <mgl/mgl.h>
}
namespace mgl {
Rectangle::Rectangle() : Rectangle(vec2f(0.0f, 0.0f), vec2f(0.0f, 0.0f)) {}
Rectangle::Rectangle(vec2f size) : Rectangle(vec2f(0.0f, 0.0f), size) {}
Rectangle::Rectangle(vec2f position, vec2f size) {
rectangle.color = { 255, 255, 255, 255 };
rectangle.position = { position.x, position.y };
rectangle.size = { size.x, size.y };
}
void Rectangle::set_position(vec2f position) {
rectangle.position = { position.x, position.y };
}
void Rectangle::set_color(Color color) {
rectangle.color = { color.r, color.g, color.b, color.a };
}
vec2f Rectangle::get_position() const {
return { rectangle.position.x, rectangle.position.y };
}
void Rectangle::set_size(vec2f size) {
rectangle.size = { size.x, size.y };
}
vec2f Rectangle::get_size() const {
return { rectangle.size.x, rectangle.size.y };
}
void Rectangle::draw(Window&) {
mgl_rectangle_draw(mgl_get_context(), &rectangle);
}
}
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