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#pragma once

#include "types.hpp"
#include "Hash.hpp"
#include "DataView.hpp"
#include "Signature.hpp"
#include "Encryption.hpp"
#include <vector>
#include <stdexcept>

namespace odhtdb
{
    class Group;
    class User;
    
    struct DatabaseStorageObject
    {
        DataView data;
        u64 createdTimestamp; // In microseconds
        Signature::PublicKey creatorPublicKey;
        
        DatabaseStorageObject(DataView &_data, u64 _timestamp, const Signature::PublicKey &_creatorPublicKey);
    };
    
    struct DatabaseStorageObjectList
    {
        DataView data;
        u64 createdTimestamp; // In microseconds
        std::vector<Group*> groups;
        std::vector<DatabaseStorageObject*> objects;
    };
    
    struct DatabaseStorageQuarantineObject
    {
        DataView data;
        u64 createdTimestamp; // In microseconds
        u64 storedTimestamp; // In microseconds
        Signature::PublicKey creatorPublicKey;
        
        DatabaseStorageQuarantineObject(DataView &_data, u64 _timestamp, const Signature::PublicKey &_creatorPublicKey);
    };
    
    class DatabaseStorageAlreadyExists : public std::runtime_error
    {
    public:
        DatabaseStorageAlreadyExists(const std::string &errMsg) : std::runtime_error(errMsg) {}
    };
    
    class DatabaseStorageNotFound : public std::runtime_error
    {
    public:
        DatabaseStorageNotFound(const std::string &errMsg) : std::runtime_error(errMsg) {}
    };
    
    using DatabaseStorageMap = MapHash<DatabaseStorageObjectList*>;
    using DatabaseStorageQuarantineMap = Signature::MapPublicKey<std::vector<DatabaseStorageQuarantineObject*>>;
    
    class DatabaseStorage
    {
    public:
        // Throws DatabaseStorageAlreadyExists if data with hash already exists
        void createStorage(const Hash &hash, Group *creatorGroup, u64 timestamp, const u8 *data, usize dataSize);
        
        // Throws DatabaseStorageNotFound if data with @nodeHash hash has not been created yet.
        // Throws DatabaseStorageAlreadyExists if same data has been added before (hash of @data, in @dataHash)
        void appendStorage(const Hash &nodeHash, const Hash &dataHash, const User *creatorUser, u64 timestamp, const u8 *data, usize dataSize);
        
        // Throws DatabaseStorageAlreadyExists if same data has been added before (hash of @data, in @dataHash)
        void addToQuarantine(const Hash &dataHash, const Signature::PublicKey &creatorPublicKey, u64 timestamp, const u8 *data, usize dataSize);
        
        void addUser(User *user, const Hash &hash);
        
        // Returns nullptr if no storage with provided hash exists
        const DatabaseStorageObjectList* getStorage(const Hash &hash) const;
        
        // Returns nullptr if no node with the user exists
        const Hash* getNodeByUserPublicKey(const Signature::PublicKey &userPublicKey) const;
        
        // Returns nullptr if no user with public key exists
        const User* getUserByPublicKey(const Signature::PublicKey &userPublicKey) const;
        
        // Returns nullptr if a group with id @groupId doesn't exist
        Group* getGroupById(uint8_t groupId[16]);
        
        // Update storage state (remove quarantine objects if they are too old, etc)
        void update();
    private:
        DatabaseStorageMap storageMap;
        DatabaseStorageQuarantineMap quarantineStorageMap;
        SetHash storedDataHash; // Prevent duplicate data from being added
        Signature::MapPublicKey<Hash*> userPublicKeyNodeMap;
        Signature::MapPublicKey<const User*> publicKeyUserMap;
        DataViewMap<Group*> groupByIdMap;
    };
}