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author | dec05eba <dec05eba@protonmail.com> | 2022-10-02 07:56:38 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2022-10-02 07:56:38 +0200 |
commit | 84d17ad01f09cea30ee0bd015112d23c834cfcf2 (patch) | |
tree | 7be62d2908803d663dea41022e91a32a56b27c64 | |
parent | 4afad3d3ebae6136a57b5df5df2ba1081e399442 (diff) |
Do not use seams hack when using mpv
-rw-r--r-- | src/main.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index 268a86d..1f28de4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2000,7 +2000,8 @@ void CMainApplication::AddCubeToScene( const glm::mat4 &mat, std::vector<float> if(stretch) arrow_ratio = width_ratio * 2.0; } else if (projection_mode == ProjectionMode::SPHERE360) { - border_width_return += 2; // Meh, hac k to deal with seams a bit + if(!mpv_file) + border_width_return += 2; // Meh, hac k to deal with seams a bit double px = (double)border_width_return / (double)pixmap_texture_width; double py = (double)border_width_return / (double)pixmap_texture_height; |