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authorMon ouïe <mon.ouie@gmail.com>2023-12-01 02:55:32 +0100
committerMon ouïe <mon.ouie@gmail.com>2023-12-01 02:55:32 +0100
commitdc3c0d9afec175f109771a252305cbb9b0719469 (patch)
tree4b1552b52893c0f95f03883e836058dba8a309e6
parentbde503b6c48d5d70f0e44dea722402630a5a9ccf (diff)
Update overlay name to match window title
For now the window title is only updated on resize to avoid making too many requests. Maybe it would be nice to check every few seconds for windows that get renamed frequently.
-rw-r--r--src/main.cpp19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp
index e884be0..f3de811 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1187,7 +1187,7 @@ bool CMainApplication::BInitOverlay()
vr::VROverlay()->CreateDashboardOverlay(
overlay_key,
- "vr-video-player",
+ mpv_file ? mpv_file : "vr-video-player",
&overlay_handle,
&thumbnail_handle
);
@@ -1478,6 +1478,23 @@ bool CMainApplication::HandleInput()
if (overlay_mode) {
vr::HmdVector2_t scale = {(float)window_width, (float)window_height};
vr::VROverlay()->SetOverlayMouseScale(overlay_handle, &scale);
+
+ unsigned char *name = nullptr;
+ int name_len = 0;
+ int name_type = 0;
+ xdo_get_window_name(overlay_xdo, src_window_id,
+ &name, &name_len, &name_type);
+
+ if (name && name_len > 0) {
+ std::string name_str;
+ name_str.resize(name_len);
+ for (int i = 0; i < name_len; i++)
+ name_str[i] = name[i];
+
+ vr::VROverlay()->SetOverlayName(overlay_handle, name_str.c_str());
+ }
+
+ XFree(name);
}
if(focused_window_changed) {