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authordec05eba <dec05eba@protonmail.com>2022-01-30 23:11:55 +0100
committerdec05eba <dec05eba@protonmail.com>2022-01-30 23:13:04 +0100
commiteebe08956a6a7d6eab87b9a5341273644c5d4936 (patch)
tree9c5c9581a6c386201ea366f64bfcc848b3b85365
parent69c57e7253286e8f4f77e0ae9b512cd081c0227a (diff)
Update readme with build instructions
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
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@@ -7,8 +7,8 @@ the video as a regular video in vr without depth (like a cinema).
Might now work when using a compositor such as picom when using the glx backend.
# Building
-vr video player can be built by running `./build.sh` or by using [sibs](https://git.dec05eba.com/sibs) or if you are running Arch Linux, then you can find it on aur under the name vr-video-player-git (`yay -S vr-video-player-git`).
-Dependencies needed when building using `build.sh`: `glm, glew, sdl2, openvr, libx11, libxcomposite, libxfixes`.
+Run `./build.sh` or if you are running Arch Linux, then you can find it on aur under the name vr-video-player-git (`yay -S vr-video-player-git`).\
+Dependencies needed when building using `build.sh`: `glm, glew, sdl2, openvr, libx11, libxcomposite, libfixes`.
# How to use
Install xdotool and launch a video in a video player (I recommend mpv, because browsers, smplayer and vlc player remove the vr for 360 videos) and resize it to fit your monitor or larger for best quality and then,