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author | dec05eba <dec05eba@protonmail.com> | 2024-11-15 19:59:12 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-11-15 19:59:12 +0100 |
commit | 0410062c1230c2ccaadb1d46606f36dafda4cfd4 (patch) | |
tree | af1c878921dea5069d11e48f3286198556ad036b /README.md | |
parent | bba260489d492e9e8df64e47e8b357c36a7209c1 (diff) |
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -9,7 +9,7 @@ You can view videos directly in the VR headset or as an overlay in the SteamVR m Might not work when using a compositor such as picom when using the glx backend (when capturing a window). # Building -Run `./build.sh` or if you are running Arch Linux, then you can find it on aur under the name vr-video-player-git (`yay -S vr-video-player-git`).\ +Run `./build.sh` or if you are running Arch Linux, then you can find it on aur under the name vr-video-player (`yay -S vr-video-player`).\ Dependencies needed when building using `build.sh`: `glm, glew, sdl2, openvr, libx11, libxcomposite, libxfixes, libmpv, libxdo (xdotool)`. # How to use |