diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 196 |
1 files changed, 114 insertions, 82 deletions
diff --git a/src/main.cpp b/src/main.cpp index 4e1f7e2..f5c73b7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -221,6 +221,8 @@ public: void RenderScene( vr::Hmd_Eye nEye ); void UpdateOverlayTitle(); + void UpdateOverlayIcon(); + unsigned long FindBestOverlayIcon(); glm::mat4 GetHMDMatrixProjectionEye( vr::Hmd_Eye nEye ); glm::mat4 GetHMDMatrixPoseEye( vr::Hmd_Eye nEye ); @@ -1505,88 +1507,7 @@ bool CMainApplication::HandleInput() vr::VROverlay()->SetOverlayMouseScale(overlay_handle, &scale); UpdateOverlayTitle(); - - unsigned long offset = 0; - unsigned long best_offset = (unsigned long)-1; - unsigned long best_size = 0; - - Atom type; - int format; - unsigned long nitems, bytes_after; - unsigned char *prop_data; - - while (true) { - XGetWindowProperty( - x_display, src_window_id, overlay_icon_atom, - offset, 2, 0, AnyPropertyType, &type, - &format, &nitems, &bytes_after, &prop_data); - if (nitems != 2) { - XFree(prop_data); - break; - } - - unsigned long width = ((unsigned long *)prop_data)[0]; - unsigned long height = ((unsigned long *)prop_data)[1]; - - unsigned long size = width * height; - - /* OpenVR docs say there's a limit to the amount - * of data that can be sent but no explicit - * limit is stated. When loading from a file, - * the icon size is limited to 1920x1080. - * - * Just setting an arbitrary for now. The - * highest resolution icon I found in my - * applications is 192x192. */ - if (size > best_size && size <= 512 * 512) { - best_offset = offset; - best_size = size; - } - - offset += 2 + size; - XFree(prop_data); - } - - if (best_offset != (unsigned long)-1) { - XGetWindowProperty( - x_display, src_window_id, overlay_icon_atom, - best_offset, 2, 0, AnyPropertyType, &type, - &format, &nitems, &bytes_after, &prop_data); - - if (nitems == 2) { - unsigned long width = ((unsigned long *)prop_data)[0]; - unsigned long height = ((unsigned long *)prop_data)[1]; - - unsigned long n_expected = width * height; - unsigned char *icon; - XGetWindowProperty( - x_display, src_window_id, - overlay_icon_atom, best_offset + 2, - n_expected, 0, AnyPropertyType, &type, - &format, &nitems, &bytes_after, &icon); - - std::vector<uint32_t> icon_data(n_expected); - for (size_t i = 0; i < n_expected; i++) { - icon_data[i] = ((unsigned long *)icon)[i] & 0xFFFFFFFFull; - uint32_t r = (icon_data[i] & 0x000000FF) >> 0; - uint32_t g = (icon_data[i] & 0x0000FF00) >> 8; - uint32_t b = (icon_data[i] & 0x00FF0000) >> 16; - uint32_t a = (icon_data[i] & 0xFF000000) >> 24; - - icon_data[i] = b | (g << 8) | (r << 16) | (a << 24); - } - - if (nitems == n_expected) { - vr::VROverlay()->SetOverlayRaw( - thumbnail_handle, icon_data.data(), - width, height, sizeof(uint32_t)); - } - - XFree(icon); - } - - XFree(prop_data); - } + UpdateOverlayIcon(); } if(focused_window_changed) { @@ -3014,6 +2935,117 @@ void CMainApplication::UpdateOverlayTitle() { } //----------------------------------------------------------------------------- +// Purpose: Update the overlay thumbnail icon to match the source window icon. +//----------------------------------------------------------------------------- +void CMainApplication::UpdateOverlayIcon() { + unsigned long best_offset = FindBestOverlayIcon(); + + if (best_offset == (unsigned long)-1) + return; + + Atom type; + int format; + unsigned long nitems, bytes_after; + unsigned char *prop_data; + + XGetWindowProperty( + x_display, src_window_id, overlay_icon_atom, + best_offset, 2, 0, AnyPropertyType, &type, + &format, &nitems, &bytes_after, &prop_data); + + if (nitems != 2) { + XFree(prop_data); + return; + } + + unsigned long width = ((unsigned long *)prop_data)[0]; + unsigned long height = ((unsigned long *)prop_data)[1]; + + unsigned long n_expected = width * height; + unsigned char *icon; + XGetWindowProperty( + x_display, src_window_id, + overlay_icon_atom, best_offset + 2, + n_expected, 0, AnyPropertyType, &type, + &format, &nitems, &bytes_after, &icon); + + if (nitems != n_expected) { + XFree(prop_data); + XFree(icon); + return; + } + + std::vector<uint32_t> icon_data(n_expected); + for (size_t i = 0; i < n_expected; i++) { + icon_data[i] = ((unsigned long *)icon)[i] & 0xFFFFFFFFull; + uint32_t r = (icon_data[i] & 0x000000FF) >> 0; + uint32_t g = (icon_data[i] & 0x0000FF00) >> 8; + uint32_t b = (icon_data[i] & 0x00FF0000) >> 16; + uint32_t a = (icon_data[i] & 0xFF000000) >> 24; + + icon_data[i] = b | (g << 8) | (r << 16) | (a << 24); + } + + vr::VROverlay()->SetOverlayRaw( + thumbnail_handle, icon_data.data(), + width, height, sizeof(uint32_t)); + + XFree(icon); + XFree(prop_data); +} + +//----------------------------------------------------------------------------- +// Purpose: Find the highest resolution icon that can be used as an overlay icon +// and return its offset within _NET_WM_ICON. +// +// Will return -1 if no suitable icon is found. +//----------------------------------------------------------------------------- +unsigned long CMainApplication::FindBestOverlayIcon() { + unsigned long offset = 0; + unsigned long best_offset = (unsigned long)-1; + unsigned long best_size = 0; + + Atom type; + int format; + unsigned long nitems, bytes_after; + unsigned char *prop_data; + + while (true) { + XGetWindowProperty( + x_display, src_window_id, overlay_icon_atom, + offset, 2, 0, AnyPropertyType, &type, + &format, &nitems, &bytes_after, &prop_data); + if (nitems != 2) { + XFree(prop_data); + break; + } + + unsigned long width = ((unsigned long *)prop_data)[0]; + unsigned long height = ((unsigned long *)prop_data)[1]; + + unsigned long size = width * height; + + // OpenVR docs say there's a limit to the amount + // of data that can be sent but no explicit + // limit is stated. When loading from a file, + // the icon size is limited to 1920x1080. + // + // Just setting an arbitrary for now. The + // highest resolution icon I found in my + // applications is 192x192 + if (size > best_size && size <= 512 * 512) { + best_offset = offset; + best_size = size; + } + + offset += 2 + size; + XFree(prop_data); + } + + return best_offset; +} + +//----------------------------------------------------------------------------- // Purpose: Gets a Matrix Projection Eye with respect to nEye. //----------------------------------------------------------------------------- glm::mat4 CMainApplication::GetHMDMatrixProjectionEye( vr::Hmd_Eye nEye ) |