diff options
Diffstat (limited to 'src/window_texture.c')
-rw-r--r-- | src/window_texture.c | 57 |
1 files changed, 38 insertions, 19 deletions
diff --git a/src/window_texture.c b/src/window_texture.c index a69b191..f1818c9 100644 --- a/src/window_texture.c +++ b/src/window_texture.c @@ -27,8 +27,8 @@ int window_texture_init(WindowTexture *window_texture, Display *display, Window return window_texture_on_resize(window_texture); } -static void window_texture_cleanup(WindowTexture *self) { - if(self->texture_id) { +static void window_texture_cleanup(WindowTexture *self, int delete_texture) { + if(delete_texture && self->texture_id) { glDeleteTextures(1, &self->texture_id); self->texture_id = 0; } @@ -47,13 +47,18 @@ static void window_texture_cleanup(WindowTexture *self) { void window_texture_deinit(WindowTexture *self) { XCompositeUnredirectWindow(self->display, self->window, CompositeRedirectAutomatic); - window_texture_cleanup(self); + window_texture_cleanup(self, 1); } int window_texture_on_resize(WindowTexture *self) { - window_texture_cleanup(self); + window_texture_cleanup(self, 0); int result = 0; + GLXFBConfig *configs = NULL; + Pixmap pixmap = None; + GLXPixmap glx_pixmap = None; + GLuint texture_id = 0; + int glx_pixmap_bound = 0; const int pixmap_config[] = { GLX_BIND_TO_TEXTURE_RGBA_EXT, True, @@ -79,15 +84,15 @@ int window_texture_on_resize(WindowTexture *self) { return 1; } + GLXFBConfig config; int c; - GLXFBConfig *configs = glXChooseFBConfig(self->display, 0, pixmap_config, &c); + configs = glXChooseFBConfig(self->display, 0, pixmap_config, &c); if(!configs) { fprintf(stderr, "Failed to choose fb config\n"); return 1; } int found = 0; - GLXFBConfig config; for (int i = 0; i < c; i++) { config = configs[i]; XVisualInfo *visual = glXGetVisualFromFBConfig(self->display, config); @@ -109,33 +114,36 @@ int window_texture_on_resize(WindowTexture *self) { goto cleanup; } - self->pixmap = XCompositeNameWindowPixmap(self->display, self->window); - if(!self->pixmap) { + pixmap = XCompositeNameWindowPixmap(self->display, self->window); + if(!pixmap) { result = 2; goto cleanup; } - self->glx_pixmap = glXCreatePixmap(self->display, config, self->pixmap, pixmap_attribs); - if(!self->glx_pixmap) { + glx_pixmap = glXCreatePixmap(self->display, config, pixmap, pixmap_attribs); + if(!glx_pixmap) { result = 3; goto cleanup; } - glGenTextures(1, &self->texture_id); - glBindTexture(GL_TEXTURE_2D, self->texture_id); if(self->texture_id == 0) { - result = 4; - goto cleanup; + glGenTextures(1, &texture_id); + if(texture_id == 0) { + result = 4; + goto cleanup; + } + glBindTexture(GL_TEXTURE_2D, texture_id); + } else { + glBindTexture(GL_TEXTURE_2D, self->texture_id); } - glXBindTexImageEXT(self->display, self->glx_pixmap, GLX_FRONT_EXT, NULL); - /*glGenerateMipmap(GL_TEXTURE_2D)*/ + glXBindTexImageEXT(self->display, glx_pixmap, GLX_FRONT_EXT, NULL); + glx_pixmap_bound = 1; glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); float fLargest = 0.0f; glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fLargest); @@ -143,8 +151,19 @@ int window_texture_on_resize(WindowTexture *self) { glBindTexture(GL_TEXTURE_2D, 0); - cleanup: XFree(configs); + self->pixmap = pixmap; + self->glx_pixmap = glx_pixmap; + if(texture_id != 0) + self->texture_id = texture_id; + return 0; + + cleanup: + if(texture_id != 0) glDeleteTextures(1, &texture_id); + if(glx_pixmap) glXDestroyPixmap(self->display, self->glx_pixmap); + if(glx_pixmap_bound) glXReleaseTexImageEXT(self->display, self->glx_pixmap, GLX_FRONT_EXT); + if(pixmap) XFreePixmap(self->display, self->pixmap); + if(configs) XFree(configs); return result; } |