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author | dec05eba <dec05eba@protonmail.com> | 2020-10-21 21:32:51 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2020-10-21 22:31:36 +0200 |
commit | 0d8293a5647c2bb10228658f0910515b38ff0d64 (patch) | |
tree | e97c10442c73e330672277940aaf0b38d2fc63eb /include/Body.hpp | |
parent | 87fb6e5c0cce6e6aba8f646329af6f8070d27c63 (diff) |
Workaround sfml image loading thread race condition
See: https://github.com/SFML/SFML/issues/1711
Also some other smaller changes
Diffstat (limited to 'include/Body.hpp')
-rw-r--r-- | include/Body.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/Body.hpp b/include/Body.hpp index 7bf89e2..baed595 100644 --- a/include/Body.hpp +++ b/include/Body.hpp @@ -209,7 +209,7 @@ namespace QuickMedia { bool draw_thumbnails; bool wrap_around; // Set to {0, 0} to disable resizing - sf::Vector2i thumbnail_resize_target_size; + sf::Vector2i thumbnail_max_size; sf::Color line_separator_color; BodyItemRenderCallback body_item_render_callback; sf::Shader *thumbnail_mask_shader; |