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authordec05eba <dec05eba@protonmail.com>2021-02-08 22:50:21 +0100
committerdec05eba <dec05eba@protonmail.com>2021-02-08 22:50:21 +0100
commit7cf3b5bdb58d279d2cc2aa7770c09afeeeebb5b7 (patch)
tree759673de589607054a2823a5ba7099d43226dae0 /include/Body.hpp
parent8c7e64991b6c05d57aaa8dda2df2dc53d789d6c4 (diff)
Matrix: add room list on the left side when in a room
Diffstat (limited to 'include/Body.hpp')
-rw-r--r--include/Body.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/Body.hpp b/include/Body.hpp
index 676eef8..ee83dae 100644
--- a/include/Body.hpp
+++ b/include/Body.hpp
@@ -252,6 +252,7 @@ namespace QuickMedia {
BodyItemRenderCallback body_item_render_callback;
sf::Shader *thumbnail_mask_shader;
AttachSide attach_side = AttachSide::TOP;
+ bool render_selection = true;
private:
void draw_item(sf::RenderWindow &window, BodyItem *item, const sf::Vector2f &pos, const sf::Vector2f &size, const float item_height, const int item_index, const Json::Value &content_progress, bool include_embedded_item = true);
void update_dirty_state(BodyItem *body_item, float width);