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author | dec05eba <dec05eba@protonmail.com> | 2021-06-11 17:11:13 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-06-11 17:11:13 +0200 |
commit | c96fdcb4d639ae52ad1d2c812a07e5667849fe71 (patch) | |
tree | 37ace7d7fbb79a211d604a9e7a3204e454ee8720 /include/Body.hpp | |
parent | 26b593b1eac483f700c72b4195e372f4b92acc7f (diff) |
Optimize shaders, only update youtube decryption function once every 5 minutes, smoother movement with smaller card items
Diffstat (limited to 'include/Body.hpp')
-rw-r--r-- | include/Body.hpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/Body.hpp b/include/Body.hpp index 623afca..121fbb5 100644 --- a/include/Body.hpp +++ b/include/Body.hpp @@ -369,6 +369,7 @@ namespace QuickMedia { sf::Vector2f item_background_target_pos; sf::Vector2f item_background_prev_size; sf::Vector2f item_background_target_size; + float item_background_target_height; TargetSetState target_set = TargetSetState::NOT_SET; // TODO: Instead of using this, add functions for modifying |items| and apply the filter on those new items DirtyState items_dirty = DirtyState::FALSE; |